2008-08-06 18:36:30 +00:00
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// This file is part of BOINC.
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2005-01-20 23:22:22 +00:00
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// http://boinc.berkeley.edu
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2008-08-06 18:36:30 +00:00
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// Copyright (C) 2008 University of California
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2004-07-14 21:26:53 +00:00
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//
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2008-08-06 18:36:30 +00:00
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// BOINC is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License
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// as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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2004-07-14 21:26:53 +00:00
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//
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2008-08-06 18:36:30 +00:00
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// BOINC is distributed in the hope that it will be useful,
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2005-01-20 23:22:22 +00:00
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU Lesser General Public License for more details.
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2004-07-14 21:26:53 +00:00
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//
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2008-08-06 18:36:30 +00:00
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// You should have received a copy of the GNU Lesser General Public License
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// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
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2004-07-14 21:26:53 +00:00
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#ifndef H_BOINC_GL
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#define H_BOINC_GL
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2004-11-23 13:41:45 +00:00
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2004-07-14 21:26:53 +00:00
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#if defined(_WIN32)
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# include <GL/gl.h>
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# include <GL/glu.h>
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2005-12-16 03:33:36 +00:00
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#if !defined(__MINGW32__) && !defined(__CYGWIN32__)
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2004-07-14 21:26:53 +00:00
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# include <GL/glaux.h>
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2005-12-01 00:25:21 +00:00
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#else
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# include <GL/glext.h>
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#endif
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2004-07-14 21:26:53 +00:00
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#elif defined(__APPLE_CC__)
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2006-03-31 18:30:00 +00:00
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# include <OpenGL/gl.h>
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# include <OpenGL/glu.h>
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2004-07-14 21:26:53 +00:00
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#else // !_WIN32, !__APPLE_CC__
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2004-12-11 05:55:55 +00:00
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#include "config.h"
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2004-07-14 21:26:53 +00:00
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# if defined(HAVE_GL_H)
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# include <gl.h>
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# elif defined(HAVE_GL_GL_H)
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# include <GL/gl.h>
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# elif defined(HAVE_OPENGL_GL_H)
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# include <OpenGL/gl.h>
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# endif
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# if defined(HAVE_GLX_H)
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# include <glx.h>
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# elif defined(HAVE_GL_GLX_H)
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# include <GL/glx.h>
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# endif
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# if defined(HAVE_GLU_H)
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# include <glu.h>
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# elif defined(HAVE_GL_GLU_H)
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# include <GL/glu.h>
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# elif defined(HAVE_OPENGL_GLU_H)
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# include <OpenGL/glu.h>
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# endif
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#endif // _WIN32
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#endif
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