mirror of https://github.com/debauchee/barrier.git
113 lines
2.8 KiB
C++
113 lines
2.8 KiB
C++
#ifndef CMSWINDOWSSCREEN_H
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#define CMSWINDOWSSCREEN_H
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#include "IClipboard.h"
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#include "CMutex.h"
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#include "CString.h"
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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class CMSWindowsScreenSaver;
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class CThread;
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class CEvent {
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public:
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MSG m_msg;
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LRESULT m_result;
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};
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class CMSWindowsScreen {
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public:
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CMSWindowsScreen();
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virtual ~CMSWindowsScreen();
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// manipulators
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static void init(HINSTANCE);
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// accessors
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// get the application instance handle
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static HINSTANCE getInstance();
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protected:
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// runs an event loop and returns when exitMainLoop() is called
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void mainLoop();
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// force mainLoop() to return
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void exitMainLoop();
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// open the X display. calls onOpenDisplay() after opening the display,
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// getting the screen, its size, and root window. then it starts the
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// event thread.
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void openDisplay();
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// destroy the window and close the display. calls onCloseDisplay()
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// after the event thread has been shut down but before the display
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// is closed.
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void closeDisplay();
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// get the registered window class atom
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ATOM getClass() const;
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// update screen size cache
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void updateScreenShape();
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// get the size of the screen
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void getScreenShape(SInt32& x, SInt32& y,
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SInt32& width, SInt32& height) const;
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// get the current cursor position
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void getCursorPos(SInt32& x, SInt32& y) const;
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// get the cursor center position
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void getCursorCenter(SInt32& x, SInt32& y) const;
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// get the input desktop. caller must CloseDesktop() the result.
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// do not call under windows 95/98/me.
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HDESK openInputDesktop() const;
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// get the desktop's name. do not call under windows 95/98/me.
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CString getDesktopName(HDESK) const;
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// returns true iff desk is the current desk. do not call under
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// windows 95/98/me.
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bool isCurrentDesktop(HDESK desk) const;
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// get the screen saver object
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CMSWindowsScreenSaver*
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getScreenSaver() const;
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// called for each event before event translation and dispatch. return
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// true to skip translation and dispatch. subclasses should call the
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// superclass's version first and return true if it returns true.
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virtual bool onPreDispatch(const CEvent* event);
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// called by mainLoop(). iff the event was handled return true and
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// store the result, if any, in m_result, which defaults to zero.
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virtual bool onEvent(CEvent* event) = 0;
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// called by isCurrentDesktop() to get the current desktop name
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virtual CString getCurrentDesktopName() const = 0;
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private:
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// create the transparent cursor
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void createBlankCursor();
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// our window proc
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static LRESULT CALLBACK wndProc(HWND, UINT, WPARAM, LPARAM);
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private:
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static HINSTANCE s_instance;
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ATOM m_class;
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HICON m_icon;
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HCURSOR m_cursor;
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SInt32 m_x, m_y;
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SInt32 m_w, m_h;
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DWORD m_thread;
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CMSWindowsScreenSaver* m_screenSaver;
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static CMSWindowsScreen* s_screen;
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};
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#endif
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