barrier/synergy/CXWindowsSecondaryScreen.h

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C
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#ifndef CXWINDOWSSECONDARYSCREEN_H
#define CXWINDOWSSECONDARYSCREEN_H
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#include "CMutex.h"
#include "ISecondaryScreen.h"
#include <X11/Xlib.h>
class CThread;
class CXWindowsSecondaryScreen : public ISecondaryScreen {
public:
CXWindowsSecondaryScreen();
virtual ~CXWindowsSecondaryScreen();
// ISecondaryScreen overrides
virtual void open(CClient*);
virtual void close();
virtual void enter(SInt32 xAbsolute, SInt32 yAbsolute);
virtual void leave();
virtual void keyDown(KeyID, KeyModifierMask);
virtual void keyRepeat(KeyID, KeyModifierMask, SInt32 count);
virtual void keyUp(KeyID, KeyModifierMask);
virtual void mouseDown(ButtonID);
virtual void mouseUp(ButtonID);
virtual void mouseMove(SInt32 xAbsolute, SInt32 yAbsolute);
virtual void mouseWheel(SInt32 delta);
virtual void getSize(SInt32* width, SInt32* height) const;
virtual SInt32 getJumpZoneSize() const;
private:
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Cursor createBlankCursor();
void eventThread(void*);
KeyCode mapKey(KeyID, KeyModifierMask) const;
unsigned int mapButton(ButtonID button) const;
private:
CClient* m_client;
CThread* m_eventThread;
Display* m_display;
int m_screen;
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Window m_root;
Window m_window;
SInt32 m_w, m_h;
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// X is not thread safe
CMutex m_mutex;
};
#endif