using System; using System.Collections.Generic; using System.Text; namespace WzComparerR2.WzLib { /// /// 标识Wz_File的内部类型。 /// public enum Wz_Type { Unknown = 0, Base, Character, Effect, Etc, Item, Map, Mob, Morph, Npc, Quest, Reactor, Skill, Sound, String, TamingMob, UI, } }