.. |
end
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…
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formats
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[Contributing] Define `struct`, `class` and `template` naming conventions
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2022-08-08 20:10:38 +02:00 |
gaiji
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…
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hardware
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[Decompilation] [th04/th05] Demo Play: Reading the replay file
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2022-05-01 00:22:04 +02:00 |
main
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[Maintenance] [th01] Publicly define clock direction constants
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2022-08-08 20:11:11 +02:00 |
op
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[Maintenance] [th04/th05] Drop the `_seg1` suffix from the GRCG functions
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2022-05-01 00:22:03 +02:00 |
shiftjis
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[Decompilation] [th05] EMS / Dialog: Exit function
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2021-11-29 02:01:10 +01:00 |
snd
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[Maintenance] Remove `extern "C"` from `x86real.h` and `decomp.hpp`
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2022-04-16 23:53:46 +02:00 |
sprites
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[Decompilation] [th05] Stage 1 midboss: Main function
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2022-05-01 00:22:03 +02:00 |
bgimager.asm
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…
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boss.cpp
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[Decompilation] [th05] Bosses: Player sprite collision
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2022-03-27 00:39:03 +01:00 |
boss_6.cpp
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[Decompilation] [th05] Shinki: Pattern 1/11
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2022-04-30 17:44:12 +02:00 |
boss_bg.cpp
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[Maintenance] [th04/th05] Split segment #1 before the boss backdrop function
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2022-05-01 00:22:03 +02:00 |
boss_x.cpp
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[Maintenance] Remove `extern "C"` from more areas of code
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2022-06-24 23:28:19 +02:00 |
bullet.asm
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[Decompilation] [th05] Bullets: Sprite selection by angle
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2022-05-01 00:22:04 +02:00 |
bullet_1.asm
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…
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bullet_c.cpp
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…
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bullet_p.cpp
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[Decompilation] [th05] Bullets: Sprite selection by angle
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2022-05-01 00:22:04 +02:00 |
bullet_t.cpp
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[Maintenance] [th04/th05] Move bullet code into dedicated segments
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2022-03-05 15:31:50 +01:00 |
bullet_u.cpp
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[Maintenance] [th04/th05] Move bullet code into dedicated segments
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2022-03-05 15:31:50 +01:00 |
cdg_p_nc.cpp
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…
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cdg_put.asm
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…
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cfg_lres.cpp
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…
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chars.inc
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…
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cheeto_u.cpp
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[Naming] [th05] Officially rename "curve bullets" to "cheetos"
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2022-04-29 03:28:44 +02:00 |
demo.cpp
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[Decompilation] [th04/th05] Demo Play: Reading the replay file
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2022-05-01 00:22:04 +02:00 |
dialog.cpp
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[Decompilation] [th05] EMS / Dialog: Face loading and rendering
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2021-11-29 02:01:10 +01:00 |
egcrect.cpp
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…
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ems.cpp
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…
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f_dialog.cpp
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[Decompilation] [th04/th05] Dialog: Script loading functions
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2022-03-27 00:39:04 +01:00 |
frmdelay.cpp
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[Maintenance] Highlight dependencies on pseudoregisters with the `asm` keyword
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2022-02-18 09:36:34 +01:00 |
gather.cpp
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…
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hud_bar.asm
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…
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hud_ovrl.cpp
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[Maintenance] [th04/th05] Text popups: Move to a new "text overlay" module
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2022-03-27 00:33:51 +01:00 |
i_shot.hpp
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[Maintenance] Add a `nullptr` polyfill to platform.h
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2022-07-10 13:02:51 +02:00 |
initmain.cpp
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…
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initop.cpp
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…
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inp_h_w.cpp
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…
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input_s.asm
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…
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laser_sc.cpp
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[Decompilation] [th05] Lasers: Spawn and control functions
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2022-03-05 17:50:27 +01:00 |
m_char.cpp
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[Maintenance] Remove `extern "C"` from `x86real.h` and `decomp.hpp`
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2022-04-16 23:53:46 +02:00 |
main010.cpp
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[Maintenance] [th04/th05] Split segment #1 before the playfield shake function
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2022-03-05 17:50:33 +01:00 |
main014.cpp
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[Naming] [th04/th05] Bosses: HP fill and .BB tile animation phase constants
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2022-04-16 23:53:47 +02:00 |
main032.cpp
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[Maintenance] Remove `extern "C"` from more areas of code
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2022-06-24 23:28:19 +02:00 |
main034.cpp
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…
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maine011.cpp
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[Maintenance] Fix comment↔code associations
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2022-08-08 20:10:53 +02:00 |
mb_dft.cpp
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[Decompilation] [th04/th05] Midbosses: Defeat animation update function
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2022-03-05 17:50:33 +01:00 |
mem.h
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[Decompilation] [th04/th05] Demo Play: Reading the replay file
|
2022-05-01 00:22:04 +02:00 |
mem.inc
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…
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mem[data].asm
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…
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midboss.cpp
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[Decompilation] [th04/th05] Midbosses: Activation and reset functions
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2022-05-01 00:22:03 +02:00 |
midboss1.cpp
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[Decompilation] [th05] Stage 1 midboss: Circular movement
|
2022-05-01 00:22:03 +02:00 |
musicp_a.asm
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[Maintenance] Move the contents of `music/` subdirectories under `op/`
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2022-03-25 14:10:59 +01:00 |
musicp_c.cpp
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[Maintenance] Move the contents of `music/` subdirectories under `op/`
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2022-03-25 14:10:59 +01:00 |
op010.cpp
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[Maintenance] Macros: Update to current coding standards
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2022-03-25 14:05:36 +01:00 |
op011.cpp
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[Maintenance] Macros: Update to current coding standards
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2022-03-25 14:05:36 +01:00 |
p_common.cpp
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[Contributing] Define `struct`, `class` and `template` naming conventions
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2022-08-08 20:10:38 +02:00 |
p_marisa.cpp
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[Maintenance] Add a `nullptr` polyfill to platform.h
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2022-07-10 13:02:51 +02:00 |
p_mima.cpp
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[Maintenance] Add a `nullptr` polyfill to platform.h
|
2022-07-10 13:02:51 +02:00 |
p_reimu.cpp
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[Contributing] Define `struct`, `class` and `template` naming conventions
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2022-08-08 20:10:38 +02:00 |
p_yuuka.cpp
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[Maintenance] Add a `nullptr` polyfill to platform.h
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2022-07-10 13:02:51 +02:00 |
pi_asm_1.asm
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…
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pi_asm_2.asm
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…
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pi_cpp_1.cpp
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…
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pi_cpp_2.cpp
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…
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playchar.h
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[Maintenance] [th04/th05] Remove `extern "C"` from more areas of code
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2022-04-30 14:37:28 +02:00 |
player.asm
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…
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player_a.cpp
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…
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playfld.cpp
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[Decompilation] [th04/th05] Playfield shaking
|
2022-03-05 17:50:33 +01:00 |
regist.cpp
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…
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res_kso.cpp
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[Maintenance] Declare the optimization_barrier() a single time
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2022-07-10 13:45:18 +02:00 |
resident.hpp
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…
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snd_dlym.cpp
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…
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snd_kaja.cpp
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…
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snd_load.cpp
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…
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spark_a.asm
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[Separate translation units] [th04/th05] Spark sprite spawning (undecompilable)
|
2022-05-01 00:22:04 +02:00 |
staff.cpp
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[Maintenance] Fix comment↔code associations
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2022-08-08 20:10:53 +02:00 |
th05.inc
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…
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vector.cpp
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…
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