ReC98/th01/main/hud
nmlgc f92c2a637c [Decompilation] [th01] HUD: High score update/render function
The scores are rendered to *both* VRAM pages…? Which means that we
need a separate set of sprites to store the background behind the
numbers. This does not bode well for animated backgrounds…

Part of P0103, funded by Ember2528.
2020-07-27 17:11:43 +02:00
..
hud.cpp [Decompilation] [th01] HUD: High score update/render function 2020-07-27 17:11:43 +02:00
hud.hpp [Decompilation] [th01] HUD: High score update/render function 2020-07-27 17:11:43 +02:00