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b6.asm
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[Reverse-engineering] [th04/th05] Boss phase end functions
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2020-04-15 21:34:19 +02:00 |
b6.cpp
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[Reverse-engineering] [th04/th05] Boss phase end functions
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2020-04-15 21:34:19 +02:00 |
b6_anim.asm
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[Reverse-engineering] [th04] Stage 6 Yuuka's parasol and vanishing animations
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2020-04-15 21:34:18 +02:00 |
backdrop.asm
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[Maintenance] Declare CDG blitting functions in C land
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2020-09-21 15:00:01 +02:00 |
backdrop[bss].asm
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…
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boss.hpp
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[Maintenance] Declare distinct types for pixel and VRAM sizes
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2020-08-28 14:53:33 +02:00 |
bx_1.asm
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[Reverse-engineering] [th04/th05] Boss phase end functions
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2020-04-15 21:34:19 +02:00 |
bx_1.cpp
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[Reverse-engineering] [th04/th05] Boss phase end functions
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2020-04-15 21:34:19 +02:00 |
end.asm
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[Reverse-engineering] [th04/th05] Boss phase end functions
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2020-04-15 21:34:19 +02:00 |
end.cpp
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…
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end[data].asm
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…
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explode_big.asm
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[Maintenance] [th04/th05] Declare boss explosions in C land
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2020-04-15 21:34:13 +02:00 |
explode_small.asm
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[Maintenance] [th04/th05] Declare boss explosions in C land
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2020-04-15 21:34:13 +02:00 |
explosions[bss].asm
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[Maintenance] [th04/th05] Declare boss explosions in C land
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2020-04-15 21:34:13 +02:00 |
explosions_big.asm
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[Maintenance] [th04/th05] Declare boss explosions in C land
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2020-04-15 21:34:13 +02:00 |
explosions_big[data].asm
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…
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explosions_reset.asm
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[Maintenance] [th04/th05] Declare boss explosions in C land
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2020-04-15 21:34:13 +02:00 |
explosions_small.asm
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[Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP
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2020-08-28 15:14:22 +02:00 |
funcs[bss].asm
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…
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hitbox[bss].asm
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…
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reset.cpp
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[Maintenance] [th04/th05] Declare null callbacks in a single place in C land
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2020-05-04 16:14:18 +02:00 |
vars[bss].asm
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…
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