ReC98/th02/main/player/bomb.cpp

10 lines
242 B
C++

extern int bomb_frame;
extern Point bomb_circle_center;
extern int bomb_circle_frame;
extern nearfunc_t_near playchar_bomb_func;
void pascal near bomb_reimu_a(void);
void pascal near bomb_reimu_c(void);
void pascal near bomb_reimu_b(void);