ReC98/th02/hardware
nmlgc aee8a13958 [Separate translation units] [th02] game_exit_to_dos(), zun_error(), graph_putsa_fx()
Oh, wait. Due to ridiculously unlucky alignment, we can't actually
approach TH03's OP.EXE from the top of code segment 2… without
covering way too many functions at once, that is.
At least TH02 works out with "just" three functions at once. *If* we
add seg2 back to OP.EXE, where we previously needed to delete it… 😵

Part of P0114, funded by Lmocinemod.
2020-09-07 21:18:40 +02:00
..
frame_delay.asm [C decompilation] [th02] Code segment #2 of all three executables 2015-03-14 23:25:50 +01:00
frmdelay.h [Separate translation units] [th02/th03/th04] frame_delay_2() 2020-09-07 21:18:38 +02:00
frmdely1.c [C decompilation] [th02] Code segment #2 of all three executables 2015-03-14 23:25:50 +01:00
input.c [ZUN symbols] key_det / shiftkey 2019-11-30 19:32:10 +01:00
input.inc [Position independence] [th02/th04/th05] False positives in input constants 2020-02-29 16:01:13 +01:00
input_sense[bss].asm [ZUN symbols] key_det / shiftkey 2019-11-30 19:32:10 +01:00
keydelay.c [C decompilation] [th02] Code segment #2 of all three executables 2015-03-14 23:25:50 +01:00
pages[bss].asm [Reverse-engineering] [th02/th03/th04/th05] Back/front page pairs 2018-12-30 00:16:18 +01:00