ReC98/th04/bullet
nmlgc eb0cf6820f [Reverse-engineering] [th04/th05] Bullet-related sprite IDs
IDs based on Maribel Hearn's jargon page
(https://maribelhearn.com/jargon) as well as Sparen's Danmaku Design
Guide (https://sparen.github.io/ph3tutorials/ddsga1.html#sub2).

Part of P0074, funded by Myles.
2020-02-16 21:44:51 +01:00
..
bullet.hpp [Reverse-engineering] [th04/th05] Bullet-related sprite IDs 2020-02-16 21:44:51 +01:00
bullets[bss].asm [Reverse-engineering] [th04/th05] Bullet structure 2020-02-16 21:32:30 +01:00