mirror of https://github.com/nmlgc/ReC98.git
2db58cb3d9
Nooooo, the static initialization code proves that `boss_entities`
couldn't have been an array in ZUN's code! 😢 Which in turn explains
why YuugenMagan's and Elis' code looks the way it does. We could go
into undefined behavior territory and just cast `boss_entity_0` to a
pointer, but let's better not annoy future port authors just for my
personal convenience. In turn, we need to get a bit clever with some of
Elis' code to replace the now wholly redundant `elis_entity_t` type,
but it's not all too bad.
Part of P0207, funded by GhostPhanom.
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Borland C++ decompilation.md | ||
HOLDKEY.C | ||
Makefile.mak | ||
README.md |
README.md
This directory collects various pieces of research into PC-98 hardware details that were made during the reverse-engineering phase, in order for us to better understand certain details and name functions/data more adequately.
Run maker
to build the examples. The executables will be directly placed
into this directory.