mirror of https://github.com/nmlgc/ReC98.git
![]() This gets rid of a couple of per-entity sprite bitplane types, makes sprite declarations easier to read by putting width and height next to each other… and points out a number of array dimension mistakes -.- Even in places where we can't use it. Part of P0138, funded by [Anonymous] and Blue Bolt. |
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.. | ||
frmdelay.h | ||
frmdely1.c | ||
grp_rect.cpp | ||
grp_rect.h | ||
grppsafx.cpp | ||
input.hpp | ||
input.inc | ||
input_s.cpp | ||
input_sense[bss].asm | ||
keydelay.cpp | ||
pages[bss].asm |