ReC98/th01/formats
nmlgc 8a5a9accd6 [Maintenance] Rename pellet/bullet "patterns" to "groups"
We're going to need some name for the longer, boss-specific danmaku
animations. Turns out that these are exactly called "patterns" in
Sparen's glossary:

	https://sparen.github.io/ph3tutorials/ddsg0.html#sub4

So what we called a "pattern" is actually called a "group". Whoops!

Part of P0142, funded by Yanga.
2021-05-27 20:21:09 +02:00
..
bos.hpp [Maintenance] [th01] Reorder shared .BOS code 2020-10-13 21:34:24 +02:00
bos[bss].asm [Maintenance] [th01] Clearly distinguish entity and animation .BOS slots 2020-09-28 12:32:52 +02:00
cfg.hpp [Decompilation] [th01] REIIDEN.CFG loading and saving 2020-05-12 14:36:43 +02:00
cfg.inc [Decompilation] [th01] REIIDEN.CFG loading and saving 2020-05-12 14:36:43 +02:00
cfg[data].asm [Decompilation] [th01] REIIDEN.CFG loading and saving 2020-05-12 14:36:43 +02:00
grc.cpp [Maintenance] Add separate macros for GRCG/EGC-accelerated reads and writes 2020-09-28 12:51:01 +02:00
grc.hpp [Maintenance] Declare distinct types for pixel and VRAM sizes 2020-08-28 14:53:33 +02:00
grc[bss].asm [Reverse-engineering] [th01] .GRC: Slot structure 2020-08-12 16:17:58 +02:00
grf.hpp [Decompilation] [th01] HUD: Background (MASK.GRF) loading and rendering 2020-07-27 17:17:59 +02:00
grp.cpp [Maintenance] Add a COMPONENT_COUNT constant for RGB colors 2021-05-27 18:49:29 +02:00
grp.h [Decompilation] [th01] Ending picture loading and display 2020-05-25 15:18:44 +02:00
grp_buf[bss].asm [Decompilation] [th01] .GRP file loading and display 2020-03-13 19:48:38 +01:00
grp_palette[bss].asm [Reverse-engineering] [th01] .GRP palette 2020-03-13 19:09:24 +01:00
grp_ptn[data].asm [Reverse-engineering] [th01] .PTN slot structure 2020-03-18 20:09:57 +01:00
grz.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
grz.h [Maintenance] Remove the old `planar(8|16|32)_t` types 2020-11-02 23:04:54 +01:00
grz[data].asm
pf.asm [Maintenance] Decide on *_id for 0-based, and *_num for 1-based IDs 2020-07-27 17:22:28 +02:00
pf.cpp [Maintenance] [th01] Get rid of th01.h 2020-11-15 21:27:41 +01:00
pf.hpp [Decompilation] [th01] .GRC: Load function 2020-08-12 16:19:39 +02:00
pf[bss].asm [Reverse-engineering] [th01] .GRC: Slot structure 2020-08-12 16:17:58 +02:00
pf[data].asm [Maintenance] [th01] Correctly declare the packfile functions in C land 2020-03-18 20:33:53 +01:00
ptn.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
ptn.hpp [Maintenance] Add a 1bpp rectangle template, for custom per-row types 2021-04-21 18:01:57 +02:00
ptn_0to1.cpp [Separate translation units] [th01] ptn_copy_8_0_to_1() 2021-04-21 17:35:39 +02:00
ptn_grz[bss].asm [Decompilation] [th01] .PTN file loading and non-transparent display 2020-03-18 20:33:58 +01:00
ptn_main.cpp [Maintenance] Add a 1bpp rectangle template, for custom per-row types 2021-04-21 18:01:57 +02:00
ptn_main[data].asm [Decompilation] [th01] .PTN: Unaligned 16×16 blitting 2020-06-13 21:13:50 +02:00
ptn_snap.cpp [Maintenance] Add a 1bpp rectangle template, for custom per-row types 2021-04-21 18:01:57 +02:00
sprfmt_h.hpp [Decompilation] [th01] Boss entities: .BOS load function 2020-08-12 17:49:35 +02:00
stagedat.hpp [Maintenance] Rename pellet/bullet "patterns" to "groups" 2021-05-27 20:21:09 +02:00