ReC98/th04/main/bullet
nmlgc 86c7ce540c [Maintenance] [th04/th05] Rename `pellets_alive` to `pellets_render_count`
More consistent with the next structure…

Part of P0088, funded by -Tom-.
2020-05-03 23:17:37 +02:00
..
bullet.hpp [Maintenance] [th04/th05] Rename `pellets_alive` to `pellets_render_count` 2020-05-03 23:17:37 +02:00
bullets[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
clear[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
patnum_for_angle.asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
pattypes.h [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
pattypes.inc [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
pellet_r.asm [Maintenance] [th04/th05] Rename `pellets_alive` to `pellets_render_count` 2020-05-03 23:17:37 +02:00
pellet_r[bss].asm [Maintenance] [th04/th05] Rename `pellets_alive` to `pellets_render_count` 2020-05-03 23:17:37 +02:00
template[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00