mirror of https://github.com/nmlgc/ReC98.git
12 lines
300 B
C++
12 lines
300 B
C++
COLLMAP_TILE_W = 2
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COLLMAP_TILE_H = 2
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COLLMAP_TILE_W_BITS = 1
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COLLMAP_TILE_H_BITS = 1
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COLLMAP_MEMORY_W = ((PLAYFIELD_W / COLLMAP_TILE_W) / 8)
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COLLMAP_H = (PLAYFIELD_H / COLLMAP_TILE_H)
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COLLMAP_SIZE = COLLMAP_MEMORY_W * COLLMAP_H
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COLLMAP_RECT_VSTRIPE_DISTANCE = 4
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COLLMAP_SLOPE_VSTRIPE_DISTANCE = 2
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