ReC98/th03/main/chars/speed.hpp

15 lines
261 B
C++

#include "th01/math/subpixel.hpp"
#include "th03/playchar.hpp"
struct speed_t {
SPPoint8 aligned;
SPPoint8 diagonal;
};
struct playchar_speed_t {
speed_t motion;
unsigned char gauge_charge;
};
extern playchar_speed_t PLAYCHAR_SPEEDS[PLAYCHAR_COUNT + 1];