ReC98/th01
nmlgc d47f33f32b [Debloating] [th01] Resident structure: Resolve inconsistent types in copies
Part of P0229, funded by Ember2528.
2023-03-04 19:40:57 +01:00
..
core [Debloating] [th01] Resident structure: Resolve inconsistent types in copies 2023-03-04 19:40:57 +01:00
end [Debloating] [th01] Compile all code with the `pascal` calling convention 2023-03-04 19:40:56 +01:00
formats [Debloating] [th01] Compile all code with the `pascal` calling convention 2023-03-04 19:40:56 +01:00
hardware [Debloating] [th01] Compile all code with the `pascal` calling convention 2023-03-04 19:40:56 +01:00
hiscore [Debloating] [th01] Move weirdly placed static data to more appropriate places 2023-03-04 19:40:56 +01:00
main [Debloating] [th01] Resident structure: Remove redundant total continue count 2023-03-04 19:40:56 +01:00
math [Debloating] [th01] Compile all code with the `pascal` calling convention 2023-03-04 19:40:56 +01:00
shiftjis [Decompilation] [th01] OP.EXE: Move the final pieces of data to C land 2022-08-16 01:54:03 +02:00
snd [Debloating] [th01] Compile all code with the `pascal` calling convention 2023-03-04 19:40:56 +01:00
sprites [Contributing] Introduce a new "ZUN landmine" label for invisible bugs 2023-02-28 08:08:10 +01:00
bullet_l.cpp [Decompilation] [th01] Line bullets 2022-08-08 20:11:57 +02:00
common.h [Decompilation] [th01] Stage timer: Initial values 2021-10-09 23:20:04 +02:00
egc.cpp [Debloating] [th01] EGC: Move common functions into a single translation unit 2023-03-04 19:40:56 +01:00
frmdelay.cpp [Maintenance] [th01] Compile all remaining C code as C++ 2022-08-11 15:50:19 +02:00
fuuin_01.cpp [Debloating] [th01] Resident structure: Resolve inconsistent types in copies 2023-03-04 19:40:57 +01:00
fuuin_02.cpp [Debloating] [th01] Use consistent code generation flags for all three binaries 2023-03-04 19:40:56 +01:00
fuuin_03.cpp [Decompilation] [th01] Verdict screen: Main function 2022-06-01 02:27:52 +02:00
fuuin_04.cpp [Debloating] [th01] Compile all code with the `pascal` calling convention 2023-03-04 19:40:56 +01:00
graph.cpp
grp.cpp [Debloating] [th01] Use consistent code generation flags for all three binaries 2023-03-04 19:40:56 +01:00
grp2xscs.cpp [Debloating] [th01] Use consistent code generation flags for all three binaries 2023-03-04 19:40:56 +01:00
grp_text.cpp [Maintenance] [th01] Move TH01-exclusive VRAM text functions to a new header 2023-02-28 08:07:52 +01:00
grph1to0.cpp [Separating translation units] [th01] Additional hardware effect functions 2022-05-31 23:15:14 +02:00
grpinv32.cpp [Debloating] [th01] Use consistent code generation flags for all three binaries 2023-03-04 19:40:56 +01:00
grz.cpp [Separate translation units] [th01] .PTN, .GRP, and .GRZ formats 2021-01-30 19:17:16 +01:00
initexit.cpp [Maintenance] [th01] Compile all remaining C code as C++ 2022-08-11 15:50:19 +02:00
input_mf.cpp [Decompilation] [th01] Move FUUIN.EXE input and High Score data to C land 2022-08-11 23:21:23 +02:00
main_01.cpp [Debloating] [th01] Resident structure: Resolve inconsistent types in copies 2023-03-04 19:40:57 +01:00
main_09.cpp [Debloating] [th01] Use consistent code generation flags for all three binaries 2023-03-04 19:40:56 +01:00
main_14.cpp [Maintenance] Change line endings in old C/C++ files to LF 2021-12-27 01:06:32 +01:00
main_15.cpp
main_17.cpp [Decompilation] [th01] Boss defeat sequence: Drawing white lines 2021-11-07 23:32:04 +01:00
main_18.cpp [Decompilation] [th01] TOTLE screen: Metric digit animation 2022-08-11 23:18:29 +02:00
main_19.cpp [Debloating] [th01] Compile all code with the `pascal` calling convention 2023-03-04 19:40:56 +01:00
main_20.cpp
main_21.cpp [Maintenance] [th01] Remove `extern "C"` from more areas of code 2022-06-16 22:51:07 +02:00
main_23.cpp [Maintenance] [th01] Remove `extern "C"` from more areas of code 2022-07-10 13:09:12 +02:00
main_24.cpp [Decompilation] [th01] Bomb items: Spawn function 2021-09-28 18:05:24 +02:00
main_25.cpp [Decompilation] [th01] HUD: Move all data to C land 2022-08-08 20:15:57 +02:00
main_26.cpp [Decompilation] [th01] HARRY UP pellet pattern 2021-08-22 23:56:59 +02:00
main_27.cpp [Debloating] [th01] .PTN: Move all code to a single translation unit 2023-03-04 19:40:55 +01:00
main_28.cpp [Decompilation] [th01] YuugenMagan: Sprite loading and initial variables 2022-06-25 18:21:08 +02:00
main_29.cpp [Decompilation] [th01] Difficulty-based value selection 2020-12-18 00:59:41 +01:00
main_30.cpp [Maintenance] [th01] Cards: Merge segment 30 code into a single source file 2022-07-10 13:45:17 +02:00
main_31.cpp
main_32.cpp [Debloating] [th01] Bosses: Remove the unused hit callback mechanism 2023-03-04 19:40:55 +01:00
main_33.cpp [Decompilation] [th01] Difficulty-based value selection 2020-12-18 00:59:41 +01:00
main_34.cpp
main_35.cpp [Decompilation] [th01] Difficulty-based value selection 2020-12-18 00:59:41 +01:00
main_36.cpp [Decompilation] [th01] Difficulty-based value selection 2020-12-18 00:59:41 +01:00
main_37.cpp [Decompilation] [th01] Difficulty-based value selection 2020-12-18 00:59:41 +01:00
main_38.cpp [Maintenance] [th01] Introduce a top/left coordinate type for other branches 2023-02-28 08:07:53 +01:00
mdrv2.cpp [Maintenance] [th01] Update the MDRV2 functions to current coding standards 2022-02-18 09:36:34 +01:00
op_01.cpp [Debloating] [th01] Resident structure: Remove redundant total continue count 2023-03-04 19:40:56 +01:00
pf.cpp [Translation unit catch-up] [th01] Archive functions 2022-08-08 20:16:11 +02:00
pgtrans.cpp [Separating translation units] [th01] Additional hardware effect functions 2022-05-31 23:15:14 +02:00
planar.cpp [Debloating] [th01] Statically initialize VRAM plane pointers 2023-03-04 19:40:56 +01:00
ptn.cpp [Separate translation units] [th01] .PTN, .GRP, and .GRZ formats 2021-01-30 19:17:16 +01:00
rank.h [Decompilation] [th01] OP.EXE: Move the final pieces of data to C land 2022-08-16 01:54:03 +02:00
resident.hpp [Debloating] [th01] Resident structure: Resolve inconsistent types in copies 2023-03-04 19:40:57 +01:00
resstuff.cpp [Maintenance] Change line endings in old C/C++ files to LF 2021-12-27 01:06:32 +01:00
score.h
scrollup.cpp [Separating translation units] [th01] Additional hardware effect functions 2022-05-31 23:15:14 +02:00
stages.cpp [Debloating] [th01] Move weirdly placed static data to more appropriate places 2023-03-04 19:40:56 +01:00
v_colors.hpp [Decompilation] [th01] Continue menu 2022-08-14 23:22:47 +02:00
vsync.cpp [Maintenance] [th01] Compile all remaining C code as C++ 2022-08-11 15:50:19 +02:00
ztext.cpp [Maintenance] [th01] Compile all remaining C code as C++ 2022-08-11 15:50:19 +02:00
zunsoft.cpp [Debloating] [th01] Compile all code with the `pascal` calling convention 2023-03-04 19:40:56 +01:00