..
end
[Reverse-engineering] [th04/th05] End sequence constants
2019-12-29 20:59:24 +01:00
formats
[Build] Don't word-align everything by default
2020-04-03 17:35:57 +02:00
gaiji
[Reverse-engineering] [th04/th05] Stage display in the High Score menu
2019-12-29 21:15:44 +01:00
hardware
[Reverse-engineering] [th04/th05] Micro-optimized 32×32 sprite display
2020-02-16 21:38:38 +01:00
hiscore
[Reverse-engineering] [th04/th05] Stage display in the High Score menu
2019-12-29 21:15:44 +01:00
main
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
math
[Maintenance] [th05] Minimize #includes for the shot type translation units
2019-12-22 15:32:44 +01:00
music
[C decompilation] [th02/op] Music Room
2015-02-24 22:38:44 +01:00
snd
[Maintenance] Remove all dependencies on Borland C++ run-time source headers
2020-02-23 17:53:18 +01:00
sprites
[Reverse-engineering] [th02/th04/th05] Pellet rendering
2020-04-03 17:32:51 +02:00
strings
[Reverse-engineering] [th04/th05] Text popups
2019-03-06 19:57:23 +01:00
bgimage.asm
[Maintenance] Use @@locals for self-modifying code in bfnt_entry_pat()
2020-02-16 21:35:16 +01:00
bgimage.h
[Reverse-engineering] [th04/th05] Music Room / ending background image buffers
2019-12-17 23:26:56 +01:00
bgimage[data].asm
[Reverse-engineering] [th04/th05] Music Room / ending background image buffers
2019-12-17 23:26:56 +01:00
bgimage_put_rect.asm
[Reverse-engineering] [th04/th05] Music Room / ending background image buffers
2019-12-17 23:26:56 +01:00
chars.h
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
chars.inc
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
common.h
[Maintenance] [th03/th04/th05] Start a new "essential macros" file
2020-02-23 16:56:15 +01:00
mem.h
[Decompilation] Finally declare <stdint.h> types
2019-12-17 23:26:58 +01:00
mem.inc
[Naming] [th04/th05] EMS area setup
2019-11-24 16:02:43 +01:00
mem[bss].asm
[Reverse-engineering] [th02/th03/th04/th05] DOS memory assignment sizes
2019-11-24 14:04:34 +01:00
op_01.cpp
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
op_02.c
[C decompilation] [th02/op] [th03/op] [th04/op] Frame delay #1
2015-03-04 02:47:16 +01:00
res_huma.cpp
[Build] Don't word-align everything by default
2020-04-03 17:35:57 +02:00
resident.hpp
[Build] Don't word-align everything by default
2020-04-03 17:35:57 +02:00
score.h
[Maintenance] [th04/th05] Declare a little-endian BCD score type
2020-01-03 21:33:30 +01:00
score[data].asm
[Reverse-engineering] [th04/th05] Item collection counters
2020-01-03 21:31:25 +01:00
scoreupd.asm
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
scoreupd[data].asm
[Reverse-engineering] [th03] Five-digit powers of 10
2020-01-19 22:08:58 +01:00
setup.asm
[Reverse-engineering] [th04] BGM/SE mode setup window rendering
2019-12-29 21:15:43 +01:00
setup.cpp
[Reverse-engineering] [th04] BGM/SE mode setup window rendering
2019-12-29 21:15:43 +01:00
setup[bss].asm
[Maintenance] [th04/th05] Unused setup and Music Room data
2019-12-29 21:15:43 +01:00
setup[data].asm
[Reverse-engineering] [th04/th05] BGM/SE mode setup strings
2019-12-22 15:37:45 +01:00
shared.hpp
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
shared.inc
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
th04.hpp
[Reverse-engineering] [th04/th05] Resident structure
2020-01-03 21:43:43 +01:00
th04.inc
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
zunsoft.asm
[Reverse-engineering] [th04/th05] ZUN Soft logo
2019-12-17 23:26:57 +01:00
zunsoft.h
[Maintenance] Templatize RGB and palette types for 4- and 8-bit components
2020-01-05 19:06:32 +01:00
zunsoft[bss].asm
[Position independence] [th02/th03/th04/th05] Color palettes
2019-11-28 23:23:29 +01:00
zunsoft[data].asm
[Reverse-engineering] [th04/th05] ZUN Soft logo
2019-12-17 23:26:57 +01:00