ReC98/th01/main/boss
nmlgc d0d36b5840 [Decompilation] [th01] Kikuri: Orb hitbox
ZUN *did* want a hitbox in the disc's horizontally centered upper half,
but then confused < and >, accidentally ending up with a hitbox from
the top of the playfield to the upper part of Kikuri's face instead… 🎺

Part of P0198, funded by Lmocinemod and Ember2528.
2022-06-16 22:52:06 +02:00
..
anim.inc [Reverse-engineering] [th01] Non-entity boss animation classes 2020-09-28 12:37:34 +02:00
b05.cpp [Decompilation] [th01] select_for_rank: Don't redeclare the rank variable 2021-08-22 15:07:17 +02:00
b10j.cpp [Maintenance] [th01] Remove `extern "C"` from more areas of code 2022-06-16 22:51:07 +02:00
b10m.cpp [Maintenance] [th01] Better distinguish boss "entities" from "other sprites" 2022-01-31 05:15:04 +01:00
b15j.cpp [Decompilation] [th01] Kikuri: Orb hitbox 2022-06-16 22:52:06 +02:00
b15m.cpp [Decompilation] [th01] Kikuri: Sprite loading and initial variables 2022-06-16 22:51:55 +02:00
b20j.cpp [Maintenance] [th01] Remove `extern "C"` from more areas of code 2022-06-16 22:51:07 +02:00
b20m.cpp [Maintenance] [th01] Boss entrance rings: Move main code into a macro 2022-06-16 22:51:38 +02:00
boss.hpp [Decompilation] [th01] Kikuri: Sprite freeing 2022-06-16 22:52:00 +02:00
defeat.cpp [Separating translation units] [th01] Additional hardware effect functions 2022-05-31 23:15:14 +02:00
defeat.hpp [Decompilation] [th01] Boss defeat sequence: Generic version 2021-11-07 23:33:18 +01:00
entity_a.cpp [Maintenance] [th01] Remove `extern "C"` from more areas of code 2022-06-16 22:51:07 +02:00
entity_a.hpp [Decompilation] [th01] Kikuri: Sprite loading and initial variables 2022-06-16 22:51:55 +02:00
entity_a.inc [Decompilation] [th01] Boss entities: Outer loading function 2021-05-27 19:36:02 +02:00
entity_a[data].asm [Maintenance] [th01] Clearly distinguish entity and animation .BOS slots 2020-09-28 12:32:52 +02:00
hit.cpp [Decompilation] [th01] Bombs: Damage condition 2021-11-07 22:42:41 +01:00
nop.cpp [Maintenance] [th01] Fix boss_hit_update_and_render() declarations 2021-08-22 18:50:20 +02:00
palette.cpp [Decompilation] [th01] Retrieving and setting the default boss palette 2020-12-18 00:55:21 +01:00
palette.hpp [Decompilation] Move palette loops to common macros 2021-11-07 22:41:39 +01:00