..
bb.h
[Maintenance] Fix another bunch of accumulated typos and dead code
2023-04-28 22:21:21 +02:00
bb.inc
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bb_boss.asm
[Naming] [th04/th05] Rename `bb_stage*` to "bb_boss*"
2022-03-27 01:28:46 +01:00
bb_boss.cpp
[Maintenance] master.hpp: Pass element counts to the hmem_allocbyte() wrapper
2022-11-30 16:59:09 +01:00
bb_playchar.asm
[Reverse-engineering] [th04/th05] .CDG slot IDs for MAIN.EXE
2021-06-21 15:48:41 +02:00
bb_playchar[bss].asm
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bb_playchar[data].asm
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bb_txt_load.asm
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bb_txt_load[data].asm
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bb_txt_put.asm
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cdg.h
[Separate translation units] [th04] cdg_put_plane_roll_8() (undecompilable)
2021-03-20 02:36:39 +01:00
cdg[bss].asm
[Separate translation units] [th04/th05] .CDG: Loading and freeing
2020-11-16 20:01:35 +01:00
cdg_impl.hpp
[Maintenance] Introduce a VRAM byte bit constant
2023-02-28 08:08:17 +01:00
cdg_load.asm
[Maintenance] [th03/th04/th05] .CDG: Mirror implementation macros in ASM land
2021-04-03 22:16:01 +02:00
cdg_p_na.cpp
[Contributing] Define `struct`, `class` and `template` naming conventions
2022-08-08 20:10:38 +02:00
cdg_p_nc.asm
[Separate translation units] [th04] cdg_put_nocolors_8() (undecompilable)
2021-05-11 18:47:58 +02:00
cdg_p_pl.asm
[Separate translation units] [th04] cdg_put_plane() (undecompilable)
2021-05-11 18:48:00 +02:00
cdg_p_pr.asm
[Decompilation] [th04] Stages: Stage 5 background star rendering
2023-05-29 21:23:08 +02:00
cdg_put.asm
[Translation unit catch-up] [th04] cdg_put_8()
2021-04-21 16:24:18 +02:00
cdg_put_plane[data].asm
[Separate translation units] [th04] cdg_put_plane() (undecompilable)
2021-05-11 18:48:00 +02:00
cfg.cpp
[Maintenance] [th05] #include `common.h` directly inside `resident.hpp`
2023-11-30 19:55:18 +01:00
cfg.hpp
[Decompilation] [th04/th05] Main menu: Move decompiled data to C land
2023-11-30 19:50:52 +01:00
cfg.inc
[Contributing] Decide on `seg` and `off` for x86-segment-related identifiers
2023-06-30 19:59:11 +02:00
cfg_lres[data].asm
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dialog.cpp
[Decompilation] [th04] Stage 4 midboss: Rendering
2023-07-01 05:22:23 +02:00
dialog.hpp
[Decompilation] [th04/th05] Dialog: Script freeing function
2022-03-27 00:39:04 +01:00
map.hpp
[Decompilation] [th04/th05] .MAP: Declare functions and data in C land
2023-10-31 22:33:46 +01:00
map.inc
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mpn.hpp
[Maintenance] Review any redundancies and label them as ZUN bloat
2022-08-16 01:43:14 +02:00
mpn_free.cpp
[Maintenance] [th02/th04/th05] Stage tiles: Move metrics to a separate header
2023-10-31 22:33:10 +01:00
mpn_l_i.cpp
[Maintenance] [th02/th04/th05] Stage tiles: Move metrics to a separate header
2023-10-31 22:33:10 +01:00
scoredat.h
[Maintenance] Fix comment↔code associations
2022-08-08 20:10:53 +02:00
scoredat.inc
[Maintenance] Consistently use "score" instead of "points"
2021-12-27 00:50:39 +01:00
scoredat[bss].asm
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scoredat_code_asm.asm
[Maintenance] Reimplement TASM's ARG directive for `MOV BX, SP` functions
2021-02-20 23:50:00 +01:00
scoredat_decode.asm
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scoredat_decode_both.asm
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scoredat_encode.asm
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scoredat_load_both.asm
[Reverse-engineering] [th04/th05] GENSOU.SCR loading
2020-09-21 15:00:10 +02:00
scoredat_load_for.asm
[Reverse-engineering] [th04/th05] GENSOU.SCR loading
2020-09-21 15:00:10 +02:00
scoredat_main.asm
[Reverse-engineering] [th04/th05] GENSOU.SCR loading
2020-09-21 15:00:10 +02:00
scoredat_op[bss].asm
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scoredat_recreate.asm
[Maintenance] Consistently use "score" instead of "points"
2021-12-27 00:50:39 +01:00
std.asm
[Decompilation] [th04] Stage tiles: Setting single tiles / .STD: Load function
2023-05-30 01:31:46 +02:00
std.cpp
[Decompilation] [th04] Stage tiles: Setting single tiles / .STD: Load function
2023-05-30 01:31:46 +02:00
std.hpp
[Decompilation] [th04/th05] .STD: Declare functions and data in C land
2023-05-30 01:31:46 +02:00
std[bss].asm
[Decompilation] [th04/th05] .STD: Declare functions and data in C land
2023-05-30 01:31:46 +02:00
std[data].asm
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super.h
[Reverse-engineering] [th04] 1-plane blitting of regular 16×16 `super_` sprites
2023-05-30 01:26:02 +02:00
z_super_put_16x16_mono.asm
[Reverse-engineering] [th04] 1-plane blitting of regular 16×16 `super_` sprites
2023-05-30 01:26:02 +02:00
z_super_roll_put_tiny.asm
[Decompilation] [th04/th05] Boss explosions
2023-07-01 05:22:23 +02:00