ReC98/th05/snd
nmlgc d9858113d8 [Decompilation] [th04] snd_load()
Last one! Done with the SHARED segment for the forseeable future! 🎉

Sure, not the best C++ code either, but still by far the sanest
implementation of this function in any of the 4 games.

Completes P0139, funded by [Anonymous].
2021-05-12 14:31:03 +02:00
..
delaymea.cpp [Decompilation] [th02/th03] Sound effect playback 2021-04-03 22:11:45 +02:00
kajaint.asm [Separate translation units] [th05] snd_kaja_interrupt() (undecompilable) 2021-03-19 19:16:01 +01:00
load.cpp [Decompilation] [th04] snd_load() 2021-05-12 14:31:03 +02:00
load[data].asm [Decompilation] [th05] snd_load() 2021-03-19 19:22:57 +01:00
snd.h [Decompilation] [th05] Player character selection menu 2020-09-21 15:00:05 +02:00