ReC98/th04/bullet_a.cpp

15 lines
401 B
C++

#pragma option -zPmain_03
#include "libs/master.lib/master.hpp"
#include "th01/math/overlap.hpp"
#include "th04/math/randring.hpp"
#include "th04/math/vector.hpp"
#include "th04/sprites/main_pat.h"
#include "th04/main/playperf.hpp"
#include "th04/main/player/player.hpp"
#include "th04/main/bullet/clearzap.hpp"
#include "th04/main/gather.hpp"
#pragma option -a2
#include "th04/main/bullet/add.cpp"