mirror of https://github.com/nmlgc/ReC98.git
![]() DOS is not the same thing as the underlying CPU, after all. A separate file not only indicates to future port authors which parts of the code are x86-specific, but it also speeds up build times… … in theory, because removing 677 lines from 49 files each doesn't seem to speed up the build as much as I had hoped? But apparently my whole system mysteriously got faster in the meantime, and I was getting 22-23 seconds for the entire repo even before this commit. Good enough. Part of P0134, funded by [Anonymous]. |
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.. | ||
boss | ||
bullet | ||
hud | ||
player | ||
stage | ||
bomb.hpp | ||
debug.hpp | ||
player_is_hit[bss].asm | ||
playfld.hpp | ||
playfld.inc | ||
portals[bss].asm | ||
select_r.cpp | ||
shape.cpp | ||
shape.hpp | ||
vars.hpp |