mirror of https://github.com/nmlgc/ReC98.git
![]() Much more than usual, now that we've got a snappy build system! This commit covers • All .PI functions across all games • TH02's High Score entry functions • TH03's shots_update() and shots_render() • All functions declared in `th04/op/op.hpp` • TH04/TH05's bb_txt_put_8_raw(), bullet_template_clip(), player_pos_update_and_clamp(), score_update_and_render(), and slowdown_frame_delay() • TH05's reimu_stars_update_and_render(), score_delta_commit(), stage2_invalidate(), stage2_update(), and space_window_set() Part of P0284, funded by [Anonymous] and Blue Bolt. |
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.. | ||
bb.h | ||
bb_cheeto.asm | ||
bb_cheeto[bss].asm | ||
bb_cheeto[data].asm | ||
bb_load.asm | ||
bb_load[bss].asm | ||
bb_playchar.asm | ||
bb_playchar[data].asm | ||
bb_txt_load.asm | ||
bb_txt_load[data].asm | ||
cdg_p_nc.cpp | ||
cfg_lres.cpp | ||
cfg_lres[bss].asm | ||
dialog.cpp | ||
dialog.hpp | ||
pi.hpp | ||
pi_asm_1.asm | ||
pi_asm_2.asm | ||
pi_buffers[bss].asm | ||
pi_cpp_1.cpp | ||
pi_cpp_2.cpp | ||
pi_headers[bss].asm | ||
pi_impl.hpp | ||
pi_put_masked[bss].asm | ||
scoredat_load_for.asm | ||
scoredat_load_for[data].asm | ||
scoredat_main.asm | ||
scoredat_recreate_maine.asm | ||
scoredat_recreate_op.asm | ||
std.asm | ||
super.h | ||
super_roll_put_16x16_m.asm |