mirror of https://github.com/nmlgc/ReC98.git
1d6fbb8108
As used for the title screen fade-in effect. Another function that
apparently was deliberately written to run not that fast, by blitting
each row individually to the 400th VRAM row just so that it can then
turn on the EGC, perform the *actual* masked blit to the VRAM
destination, and then turn the EGC off before moving to the next now.
The same effect could have entirely been accomplished by copying
graph_pack_put_8() and applying the mask there; it's not like ZUN
didn't know how to modify master.lib…
(See also
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.. | ||
bb_curvebullet.asm | ||
bb_curvebullet[bss].asm | ||
bb_curvebullet[data].asm | ||
bb_load.asm | ||
bb_load[bss].asm | ||
bb_playchar.asm | ||
bb_playchar[data].asm | ||
bb_txt_load.asm | ||
bb_txt_load[data].asm | ||
pi.h | ||
pi_slot_buffers[bss].asm | ||
pi_slot_free.asm | ||
pi_slot_headers[bss].asm | ||
pi_slot_load.asm | ||
pi_slot_palette_apply.asm | ||
pi_slot_put.asm | ||
pi_slot_put_mask.asm | ||
pi_slot_put_mask[bss].asm | ||
std.asm |