..
bb.h
[Decompilation] [th05] Stage-related .BB file loading boilerplate
2019-09-21 12:59:22 +02:00
bb.inc
[Reverse-engineering] [th04/th05] .BB file loading boilerplate
2019-03-01 16:17:52 +01:00
bb_playchar.asm
[Reverse-engineering] [th04/th05] Resident structure
2020-01-03 21:43:43 +01:00
bb_playchar[bss].asm
[Reverse-engineering] [th04/th05] .BB file loading boilerplate
2019-03-01 16:17:52 +01:00
bb_playchar[data].asm
[Reverse-engineering] [th04/th05] .BB file loading boilerplate
2019-03-01 16:17:52 +01:00
bb_stage.asm
[Maintenance] Export all pascal functions with their proper uppercase names
2019-09-15 20:29:47 +02:00
bb_stage.c
[Decompilation] Add a separate segment type
2019-12-17 23:26:59 +01:00
bb_stage[bss].asm
[Reverse-engineering] [th04/th05] .BB file loading boilerplate
2019-03-01 16:17:52 +01:00
bb_txt[data].asm
[Reverse-engineering] [th04/th05] .BB file loading boilerplate
2019-03-01 16:17:52 +01:00
bb_txt_load.asm
[Maintenance] Export all pascal functions with their proper uppercase names
2019-09-15 20:29:47 +02:00
bb_txt_load[data].asm
[Reverse-engineering] [th04/th05] .BB file loading boilerplate
2019-03-01 16:17:52 +01:00
cdg.h
[Reverse-engineering] [th04] cdg_put_plane_roll
2019-12-17 23:26:59 +01:00
cdg[bss].asm
[Reverse-engineering] [th04/th05] CDG loading
2018-10-16 01:04:46 +02:00
cdg_load.asm
[Maintenance] Export all pascal functions with their proper uppercase names
2019-09-15 20:29:47 +02:00
cdg_put.asm
[Maintenance] Export all pascal functions with their proper uppercase names
2019-09-15 20:29:47 +02:00
cdg_put_noalpha.asm
[Maintenance] Export all pascal functions with their proper uppercase names
2019-09-15 20:29:47 +02:00
cdg_put_nocolors.asm
[Maintenance] Export all pascal functions with their proper uppercase names
2019-09-15 20:29:47 +02:00
cdg_put_plane.asm
[Maintenance] Export all pascal functions with their proper uppercase names
2019-09-15 20:29:47 +02:00
cdg_put_plane[data].asm
[Reverse-engineering] [th04/maine] Single-plane CDG display
2018-10-16 01:04:46 +02:00
cdg_put_plane_roll.asm
[Maintenance] Use @@locals for self-modifying code in bfnt_entry_pat()
2020-02-16 21:35:16 +01:00
cfg.h
[Naming] [th02/th04/th05] Maximum and default starting lives and bombs
2020-02-23 17:22:46 +01:00
cfg.inc
[Naming] [th02/th04/th05] Maximum and default starting lives and bombs
2020-02-23 17:22:46 +01:00
map.inc
[Reverse-engineering] [th04/th05] Second, unused field of the .map header
2019-01-11 00:28:56 +01:00
scoredat.h
[Maintenance] [th04/th05] Declare a little-endian BCD score type
2020-01-03 21:33:30 +01:00
scoredat.inc
[Reverse-engineering] [th04] Game clear variables
2019-12-29 21:15:40 +01:00
scoredat[bss].asm
[Reverse-engineering] [th04/th05] GENSOU.SCR structure
2019-12-28 12:18:43 +01:00
scoredat_code_asm.asm
[Reverse-engineering] [th04/th05] GENSOU.SCR decoding, encoding, and defaults
2019-12-28 12:27:52 +01:00
scoredat_decode.asm
[Reverse-engineering] [th04/th05] GENSOU.SCR decoding, encoding, and defaults
2019-12-28 12:27:52 +01:00
scoredat_decode_both.asm
[Reverse-engineering] [th04/th05] GENSOU.SCR decoding, encoding, and defaults
2019-12-28 12:27:52 +01:00
scoredat_encode.asm
[Reverse-engineering] [th04/th05] GENSOU.SCR decoding, encoding, and defaults
2019-12-28 12:27:52 +01:00
scoredat_op[bss].asm
[Reverse-engineering] [th04/th05] GENSOU.SCR structure
2019-12-28 12:18:43 +01:00
scoredat_recreate.asm
[Reverse-engineering] [th04/th05] GENSOU.SCR decoding, encoding, and defaults
2019-12-28 12:27:52 +01:00
std.asm
[Reverse-engineering] [th04/th05] Resident structure
2020-01-03 21:43:43 +01:00
std[bss].asm
[Reverse-engineering] [th04/th05] .STD file loading
2018-12-26 17:59:03 +01:00
std[data].asm
[Reverse-engineering] [th04/th05] .STD file loading
2018-12-26 17:59:03 +01:00
super.h
[Reverse-engineering] [th04/th05] Micro-optimized 32×32 sprite display
2020-02-16 21:38:38 +01:00
z_super_roll_put_tiny.asm
[Reverse-engineering] [th04/th05] Micro-optimized 32×32 sprite display
2020-02-16 21:38:38 +01:00