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b05.cpp
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[Maintenance] [th01] Remove `extern "C"` from all remaining areas of code
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2022-08-14 23:03:15 +02:00 |
b10j.cpp
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[Maintenance] [th01] Remove `extern "C"` from all remaining areas of code
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2022-08-14 23:03:15 +02:00 |
b10m.cpp
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[Maintenance] [th01] Remove `extern "C"` from all remaining areas of code
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2022-08-14 23:03:15 +02:00 |
b15j.cpp
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[Maintenance] [th01] Add functions for blitting default player and Orb sprites
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2022-08-14 23:05:08 +02:00 |
b15m.cpp
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[Maintenance] [th01] Remove `extern "C"` from all remaining areas of code
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2022-08-14 23:03:15 +02:00 |
b20j.cpp
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[Maintenance] [th01] Remove `extern "C"` from all remaining areas of code
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2022-08-14 23:03:15 +02:00 |
b20m.cpp
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[Naming] [th01] Player: Clearly distinguish the reset subfunction
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2022-08-14 23:05:45 +02:00 |
boss.hpp
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[Decompilation] [th01] YuugenMagan: Main function
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2022-08-08 20:14:55 +02:00 |
defeat.cpp
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[Maintenance] [th01] Add functions for blitting default player and Orb sprites
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2022-08-14 23:05:08 +02:00 |
defeat.hpp
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[Decompilation] [th01] Boss defeat sequence: Generic version
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2021-11-07 23:33:18 +01:00 |
entity_a.cpp
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[Maintenance] [th01] Remove `extern "C"` from all remaining areas of code
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2022-08-14 23:03:15 +02:00 |
entity_a.hpp
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[Decompilation] [th01] Boss entities and animations: Move all data to C land
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2022-08-08 20:16:16 +02:00 |
hit.cpp
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[Maintenance] [th01] Remove `extern "C"` from all remaining areas of code
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2022-08-14 23:03:15 +02:00 |
nop.cpp
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[Maintenance] [th01] Fix boss_hit_update_and_render() declarations
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2021-08-22 18:50:20 +02:00 |
palette.cpp
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[Maintenance] [th01] Remove `extern "C"` from all remaining areas of code
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2022-08-14 23:03:15 +02:00 |
palette.hpp
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[Research] [th01] Mima: Explain the palette resets in the hop pattern
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2022-07-17 20:46:02 +02:00 |