ReC98/th05/th05.asm

11 lines
250 B
NASM

GAME = 5
include defconv_pascal.inc
include th04/formats/bb.inc
include th04/formats/map.inc
include th04/hardware/grcg.inc
include th04/hardware/input.inc
include th04/math/randring_next.inc
include th04/math/motion.inc
include th05/shot_types.inc