.. |
add_1.asm
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[Maintenance] [th04/th05] Remove `extern "C"` from more areas of code
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2022-04-30 14:37:28 +02:00 |
b4ball.hpp
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[Maintenance] [th05] Custom entities: Introduce separate template structures
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2022-05-01 00:22:02 +02:00 |
b4balls_add.asm
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[Maintenance] [th05] Correctly declare the rank-based speed tuning function
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2021-07-31 20:19:33 +02:00 |
b4balls_render.asm
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[Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP
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2020-08-28 15:14:22 +02:00 |
b6_custombullets_render.asm
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[Maintenance] [th02/th03/th04/th05] Define a constant for a white VRAM color
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2022-11-30 17:00:42 +01:00 |
b6ball.cpp
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[Maintenance] Declare the optimization_barrier() a single time
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2022-07-10 13:45:18 +02:00 |
b6ball.hpp
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[Decompilation] [th05] Shinki: Main function
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2022-05-01 00:22:03 +02:00 |
cheeto.hpp
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[Maintenance] [th05] Custom entities: Introduce separate template structures
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2022-05-01 00:22:02 +02:00 |
cheeto[bss].asm
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[Naming] [th05] Officially rename "curve bullets" to "cheetos"
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2022-04-29 03:28:44 +02:00 |
cheeto_u.cpp
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[Maintenance] Review any redundancies and label them as ZUN bloat
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2022-08-16 01:43:14 +02:00 |
cheetos_render.asm
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[Maintenance] [th04/th05] Drop the `_seg1` suffix from the GRCG functions
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2022-05-01 00:22:03 +02:00 |
clip.cpp
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[Maintenance] Remove `extern "C"` from more areas of code
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2022-06-24 23:28:19 +02:00 |
laser.hpp
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[Contributing] Define `struct`, `class` and `template` naming conventions
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2022-08-08 20:10:38 +02:00 |
laser_render_hittest.asm
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[Decompilation] [th05] Lasers: Line construction
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2023-01-17 11:47:01 +01:00 |
laser_rh.cpp
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[Decompilation] [th05] Lasers: Line construction
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2023-01-17 11:47:01 +01:00 |
laser_sc.cpp
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[Contributing] Define `struct`, `class` and `template` naming conventions
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2022-08-08 20:10:38 +02:00 |
lasers[bss].asm
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[Maintenance] [th05] Declare laser symbols in C land, using current conventions
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2022-03-05 15:31:50 +01:00 |
lasers_render[bss].asm
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[Maintenance] [th05] Move laser-related code to the `main/bullets` subdirectory
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2022-03-05 15:31:50 +01:00 |
lasers_update_render.asm
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[Maintenance] [th02/th03/th04/th05] Define a constant for a white VRAM color
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2022-11-30 17:00:42 +01:00 |
patnum.cpp
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[Maintenance] Remove `extern "C"` from more areas of code
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2022-06-24 23:28:19 +02:00 |
pellet_r[bss].asm
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[Reverse-engineering] [th05] Bullets: Pellet delay cloud render list
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2020-08-28 15:31:02 +02:00 |
sword.hpp
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[Maintenance] [th05] Custom entities: Introduce separate template structures
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2022-05-01 00:22:02 +02:00 |
swords_add_update.asm
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[Decompilation] [th05] Bullets: Sprite selection by angle
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2022-05-01 00:22:04 +02:00 |
swords_render.asm
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[Maintenance] [th05] Yumeko's blades are actually swords, as stated in OMAKE.TXT
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2020-09-30 18:12:53 +02:00 |
tune.cpp
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[Maintenance] [th04/th05] Bullets: Move pellet rendering to its own header
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2022-04-30 14:37:46 +02:00 |
types.h
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[Maintenance] [th05] Bullets: Rearrange comments for circular group types
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2023-01-17 10:35:57 +01:00 |
types.inc
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[Reverse-engineering] [th05] Bullets: Fix wrongly RE'd slowdown logic
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2021-07-31 20:19:33 +02:00 |