ReC98/th01/main
nmlgc b974c1a915 [Maintenance] Add separate macros for GRCG/EGC-accelerated reads and writes
Not only getting rid of the "useless" (and thankfully, consistent)
bitplane parameter, but also allowing those shortened macros to be
redefined for the upcoming little ZUN inconsistency.

Part of P0120, funded by Yanga.
2020-09-28 12:51:01 +02:00
..
boss [Maintenance] Add separate macros for GRCG/EGC-accelerated reads and writes 2020-09-28 12:51:01 +02:00
bullet [Maintenance] Add separate macros for GRCG/EGC-accelerated reads and writes 2020-09-28 12:51:01 +02:00
hud [Maintenance] Add separate macros for GRCG/EGC-accelerated reads and writes 2020-09-28 12:51:01 +02:00
player [Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP 2020-08-28 15:14:22 +02:00
bomb.hpp [Decompilation] [th01] Keyboard input in REIIDEN.EXE 2020-05-12 15:06:11 +02:00
debug.hpp [Decompilation] [th01] Keyboard input in REIIDEN.EXE 2020-05-12 15:06:11 +02:00
player_is_hit[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
playfld.hpp [Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP 2020-08-28 15:14:22 +02:00
playfld.inc [Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP 2020-08-28 15:14:22 +02:00
portals.hpp [Maintenance] Declare distinct types for screen, VRAM, and TRAM coordinates 2020-08-28 14:53:30 +02:00
portals[bss].asm [Reverse-engineering] [th01] Portal-related orb flags and variables 2020-06-13 21:15:29 +02:00
shape.cpp [Maintenance] Add separate macros for GRCG/EGC-accelerated reads and writes 2020-09-28 12:51:01 +02:00
shape.hpp [Decompilation] [th01] Sloppy ellipse arc unblitting 2020-09-28 12:50:16 +02:00
vars.hpp [Decompilation] [th01] HUD: Stage number rendering 2020-07-27 17:23:06 +02:00