..
boss
[Maintenance] Add separate macros for GRCG/EGC-accelerated reads and writes
2020-09-28 12:51:01 +02:00
bullet
[Maintenance] Add separate macros for GRCG/EGC-accelerated reads and writes
2020-09-28 12:51:01 +02:00
hud
[Maintenance] Add separate macros for GRCG/EGC-accelerated reads and writes
2020-09-28 12:51:01 +02:00
player
[Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP
2020-08-28 15:14:22 +02:00
bomb.hpp
[Decompilation] [th01] Keyboard input in REIIDEN.EXE
2020-05-12 15:06:11 +02:00
debug.hpp
[Decompilation] [th01] Keyboard input in REIIDEN.EXE
2020-05-12 15:06:11 +02:00
player_is_hit[bss].asm
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
playfld.hpp
[Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP
2020-08-28 15:14:22 +02:00
playfld.inc
[Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP
2020-08-28 15:14:22 +02:00
portals.hpp
[Maintenance] Declare distinct types for screen, VRAM, and TRAM coordinates
2020-08-28 14:53:30 +02:00
portals[bss].asm
[Reverse-engineering] [th01] Portal-related orb flags and variables
2020-06-13 21:15:29 +02:00
shape.cpp
[Maintenance] Add separate macros for GRCG/EGC-accelerated reads and writes
2020-09-28 12:51:01 +02:00
shape.hpp
[Decompilation] [th01] Sloppy ellipse arc unblitting
2020-09-28 12:50:16 +02:00
vars.hpp
[Decompilation] [th01] HUD: Stage number rendering
2020-07-27 17:23:06 +02:00