..
core
[Naming] [th01] Fix stage ID vs. stage number confusion
2022-08-14 23:16:40 +02:00
end
[Maintenance] [th01] Remove `extern "C"` from all remaining areas of code
2022-08-14 23:03:15 +02:00
formats
[Maintenance] [th01] Add functions for blitting default player and Orb sprites
2022-08-14 23:05:08 +02:00
hardware
[Naming] [th01] Rename `done` to `player_is_hit`
2022-08-14 23:16:40 +02:00
hiscore
[Naming] [th01] Fix stage ID vs. stage number confusion
2022-08-14 23:16:40 +02:00
main
[Naming] [th01] Rename `done` to `player_is_hit`
2022-08-14 23:16:40 +02:00
math
[Decompilation] [th01] YuugenMagan: Downwards 1-pixel lasers during phase 0
2022-08-08 20:13:10 +02:00
shiftjis
[Naming] [th01] Rename `done` to `player_is_hit`
2022-08-14 23:16:40 +02:00
snd
[Maintenance] [th01] Remove `extern "C"` from all remaining areas of code
2022-08-14 23:03:15 +02:00
sprites
[Decompilation] [th01] VSync interrupt handler: Move all data to C land
2022-08-11 23:21:23 +02:00
2x_fuuin.cpp
[Separating translation units] [th01] Additional hardware effect functions
2022-05-31 23:15:14 +02:00
2x_main.cpp
[Separating translation units] [th01] Additional hardware effect functions
2022-05-31 23:15:14 +02:00
bullet_l.cpp
[Decompilation] [th01] Line bullets
2022-08-08 20:11:57 +02:00
common.h
[Decompilation] [th01] Stage timer: Initial values
2021-10-09 23:20:04 +02:00
egcrows.cpp
[Separating translation units] [th01] Additional hardware effect functions
2022-05-31 23:15:14 +02:00
egcwave.cpp
[Separating translation units] [th01] Additional hardware effect functions
2022-05-31 23:15:14 +02:00
f_imgd.cpp
[Decompilation] [th01] .GRP / .GRZ / .PTN: Move all data to C land
2022-08-11 23:21:23 +02:00
f_imgd_f.cpp
[Decompilation] [th01] .GRP / .GRZ / .PTN: Move all data to C land
2022-08-11 23:21:23 +02:00
frmdelay.cpp
[Maintenance] [th01] Compile all remaining C code as C++
2022-08-11 15:50:19 +02:00
fuuin_01.cpp
[Naming] [th01] Rename `done` to `player_is_hit`
2022-08-14 23:16:40 +02:00
fuuin_02.cpp
[Naming] [th01] Fix stage ID vs. stage number confusion
2022-08-14 23:16:40 +02:00
fuuin_03.cpp
[Decompilation] [th01] Verdict screen: Main function
2022-06-01 02:27:52 +02:00
fuuin_04.cpp
[Maintenance] [th01] Remove `extern "C"` from all remaining areas of code
2022-08-14 23:03:15 +02:00
fuuin_10.cpp
…
fuuin_11.cpp
[Maintenance] [th01] Remove `extern "C"` from all remaining areas of code
2022-08-14 23:03:15 +02:00
fuuinvar.cpp
[Decompilation] [th01] FUUIN.EXE: Move the final pieces of data to C land
2022-08-11 23:21:23 +02:00
graph.cpp
…
grph1to0.cpp
[Separating translation units] [th01] Additional hardware effect functions
2022-05-31 23:15:14 +02:00
grpinv32.cpp
[Maintenance] Prefer the -zC and -zP options over `#pragma codeseg`
2021-04-03 20:12:09 +02:00
grppffx.cpp
[Maintenance] [th01] Compile all remaining C code as C++
2022-08-11 15:50:19 +02:00
grz.cpp
…
initexit.cpp
[Maintenance] [th01] Compile all remaining C code as C++
2022-08-11 15:50:19 +02:00
input_mf.cpp
[Decompilation] [th01] Move FUUIN.EXE input and High Score data to C land
2022-08-11 23:21:23 +02:00
main_07.cpp
[Maintenance] [th01] Remove `extern "C"` from all remaining areas of code
2022-08-14 23:03:15 +02:00
main_08.cpp
…
main_09.cpp
…
main_010.cpp
[Maintenance] [th01] Add functions for blitting default player and Orb sprites
2022-08-14 23:05:08 +02:00
main_011.cpp
[Maintenance] Remove `extern "C"` from more areas of code
2022-06-24 23:28:19 +02:00
main_012.cpp
[Decompilation] [th01] Pellet speed modification
2021-10-09 23:20:02 +02:00
main_14.cpp
[Maintenance] Change line endings in old C/C++ files to LF
2021-12-27 01:06:32 +01:00
main_15.cpp
…
main_17.cpp
[Decompilation] [th01] Boss defeat sequence: Drawing white lines
2021-11-07 23:32:04 +01:00
main_18.cpp
[Decompilation] [th01] TOTLE screen: Metric digit animation
2022-08-11 23:18:29 +02:00
main_19.cpp
[Naming] [th01] Fix stage ID vs. stage number confusion
2022-08-14 23:16:40 +02:00
main_20.cpp
…
main_21.cpp
[Maintenance] [th01] Remove `extern "C"` from more areas of code
2022-06-16 22:51:07 +02:00
main_23.cpp
[Maintenance] [th01] Remove `extern "C"` from more areas of code
2022-07-10 13:09:12 +02:00
main_24.cpp
[Decompilation] [th01] Bomb items: Spawn function
2021-09-28 18:05:24 +02:00
main_25.cpp
[Decompilation] [th01] HUD: Move all data to C land
2022-08-08 20:15:57 +02:00
main_26.cpp
[Decompilation] [th01] HARRY UP pellet pattern
2021-08-22 23:56:59 +02:00
main_27.cpp
[Maintenance] Remove `extern "C"` from more areas of code
2022-06-24 23:28:19 +02:00
main_28.cpp
[Decompilation] [th01] YuugenMagan: Sprite loading and initial variables
2022-06-25 18:21:08 +02:00
main_29.cpp
…
main_30.cpp
[Maintenance] [th01] Cards: Merge segment 30 code into a single source file
2022-07-10 13:45:17 +02:00
main_31.cpp
…
main_32.cpp
[Maintenance] [th01] Remove `extern "C"` from all remaining areas of code
2022-08-14 23:03:15 +02:00
main_33.cpp
…
main_34.cpp
…
main_35.cpp
…
main_36.cpp
…
main_37.cpp
…
main_38.cpp
[Naming] [th01] Rename `done` to `player_is_hit`
2022-08-14 23:16:40 +02:00
mdrv2.cpp
[Maintenance] [th01] Update the MDRV2 functions to current coding standards
2022-02-18 09:36:34 +01:00
op_01.cpp
[Maintenance] [th01] Remove `extern "C"` from all remaining areas of code
2022-08-14 23:03:15 +02:00
op_07.cpp
[Maintenance] [th01] Remove `extern "C"` from all remaining areas of code
2022-08-14 23:03:15 +02:00
op_09.cpp
…
pf.cpp
[Translation unit catch-up] [th01] Archive functions
2022-08-08 20:16:11 +02:00
pgtrans.cpp
[Separating translation units] [th01] Additional hardware effect functions
2022-05-31 23:15:14 +02:00
ptn.cpp
…
ptn_0to1.cpp
[Separate translation units] [th01] ptn_copy_8_0_to_1()
2021-04-21 17:35:39 +02:00
rank.h
[Maintenance] [th01/th03] Don't declare an Extra rank
2022-05-31 23:39:34 +02:00
resident.hpp
[Naming] [th01] Fix stage ID vs. stage number confusion
2022-08-14 23:16:40 +02:00
resstuff.cpp
[Maintenance] Change line endings in old C/C++ files to LF
2021-12-27 01:06:32 +01:00
score.h
…
scrollup.cpp
[Separating translation units] [th01] Additional hardware effect functions
2022-05-31 23:15:14 +02:00
th01.inc
[Maintenance] [th01] Move remaining non-literal data into a new assembly unit
2022-08-14 23:02:39 +02:00
v_colors.hpp
[Decompilation] [th01] Stage bonus: Background box opening animation
2022-08-11 23:18:29 +02:00
vplanset.cpp
[Maintenance] [th01] Compile all remaining C code as C++
2022-08-11 15:50:19 +02:00
vsync.cpp
[Maintenance] [th01] Compile all remaining C code as C++
2022-08-11 15:50:19 +02:00
ztext.cpp
[Maintenance] [th01] Compile all remaining C code as C++
2022-08-11 15:50:19 +02:00
zunsoft.cpp
[Maintenance] Remove `extern "C"` from `x86real.h` and `decomp.hpp`
2022-04-16 23:53:46 +02:00