mirror of https://github.com/nmlgc/ReC98.git
![]() The .PTN functions, vector functions, and egc_copy_rect_1_to_0_1() (finally!) from TH01, as well as playfld.hpp from all games(finally!), together with a bunch of other functions in their vicinity. Part of P0201, funded by Ember2528 and Yanga. |
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.. | ||
anim.cpp | ||
anim.hpp | ||
anim[bss].asm | ||
bomb.hpp | ||
bomb_d_f.cpp | ||
inv_spr.cpp | ||
inv_spr[bss].asm | ||
move.cpp | ||
orb.cpp | ||
orb.hpp | ||
orb[bss].asm | ||
orb[data].asm | ||
player.cpp | ||
player.hpp | ||
player[bss].asm | ||
shot.cpp | ||
shot.hpp | ||
shot[bss].asm |