mirror of https://github.com/nmlgc/ReC98.git
5f4f5d87dc
Meh, can't overload arithmetic operators that take a Subpixel without generating a needless load and store, even with -Z. But heck, slightly uglifying subpixel/subpixel arithmetic is exactly the right trade-off. Completes P0061, funded by Touhou Patch Center. |
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.. | ||
math.h | ||
randring.h | ||
randring.inc | ||
randring_fill.asm | ||
subpixel.hpp | ||
subpixel.inc | ||
vector1_at.asm | ||
vector2.asm | ||
vector2_between_plus.asm |