ReC98/th05/boss/vars2[bss].asm

19 lines
510 B
NASM

; Variables for the secondary on-screen boss. Used for Yuki in the first part
; of the Stage 4 boss fight, for Shinki's leave animation at the beginning of
; the Stage 5 boss fight, and, weirdly enough, for the knife launch position
; in Phase 8 of the same fight.
public _boss2_pos, _boss2_hp, _boss2_sprite
public _yuki_pos, _yuki_hp, _yuki_sprite
label _yuki_pos motion_t
_boss2_pos motion_t <?>
label _yuki_hp word
_boss2_hp dw ?
label _yuki_sprite byte
_boss2_sprite db ?
db ?
_boss2_unused dw ?