ReC98/th03
nmlgc 6d69ea8152 [Maintenance] Decide on `_masked` instead of `_mask` for blitting functions
Because there are only three functions that didn't already follow this
naming scheme.

(Maintenance mode commit)
2020-12-02 00:10:48 +01:00
..
formats [Maintenance] Decide on `_masked` instead of `_mask` for blitting functions 2020-12-02 00:10:48 +01:00
gaiji [Maintenance] [th03/th04/th05] Declare the symbol gaiji inherited from TH02 2020-09-12 11:29:20 +02:00
hardware [Maintenance] [th03] Remove the input mode and delay function disassembly 2020-11-16 20:01:35 +01:00
hiscore [Reverse-engineering] [th03/th04/th05] High score menu: Entered place 2020-09-12 11:29:09 +02:00
main [Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP 2020-08-28 15:14:22 +02:00
math [Maintenance] Consistently express angle literals in signed hex format 2020-10-02 14:48:54 +02:00
music [Maintenance] Use @@locals for self-modifying code in bfnt_entry_pat() 2020-02-16 21:35:16 +01:00
snd [Decompilation] [th03] YUME.CFG loading and saving 2020-09-07 21:18:40 +02:00
sprites [Build] Convert all known hardcoded sprites during the 32-bit build part 2020-07-09 22:28:15 +02:00
strings [Reverse-engineering] [th03] 1P/2P selection gaiji cursor 2019-12-29 20:59:34 +01:00
cdg_p_na.asm [Maintenance] Rename "seg2" to "SHARED" 2020-11-03 17:01:26 +01:00
chars.hpp [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
chars.inc [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
common.h [Maintenance] [th03/th04/th05] Start a new "essential macros" file 2020-02-23 16:56:15 +01:00
hfliplut.asm [Build] [th03] Keep hflip_lut_generate() in ASM due to alignment issues 2020-11-16 20:01:34 +01:00
inp_m_w.cpp [Maintenance] Rename "seg2" to "SHARED" 2020-11-03 17:01:26 +01:00
main_01.cpp [Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP 2020-08-28 15:14:22 +02:00
mem.h [Maintenance] Move DOS memory assignment sizes to separate files 2019-11-24 14:04:36 +01:00
mem.inc [Maintenance] Move DOS memory assignment sizes to separate files 2019-11-24 14:04:36 +01:00
mrs.cpp [Decompilation] [th03] .MRS: Persistent horizontal flipping 2020-11-16 20:01:31 +01:00
op_01.cpp [Maintenance] Remove the RES_ID_LEN macro 2020-11-02 21:17:55 +01:00
res_yume.cpp [Decompilation] [th03] YUME.CFG loading and saving 2020-09-07 21:18:40 +02:00
resident.hpp [Maintenance] Remove the RES_ID_LEN macro 2020-11-02 21:17:55 +01:00
score.h [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
sprite16.cpp [Maintenance] Rename "seg2" to "SHARED" 2020-11-03 17:01:26 +01:00
sprite16.hpp [Maintenance] Rename the `_FORCE_INT` enum members to indicate signedness 2020-09-12 12:09:30 +02:00
sprite16.inc [Decompilation] [th03] Sprite display calls 2019-11-28 23:14:21 +01:00
sprite16[bss].asm [Reverse-engineering] [th03] Playfield sprite clipping coordinates 2019-11-28 23:12:10 +01:00
start.asm [Maintenance] Declare game_exit() and game_exit_to_dos() as __cdecl 2020-09-07 21:18:40 +02:00
start[data].asm [Reverse-engineering] [th03] Demo initialization 2020-02-23 16:58:30 +01:00
th03.inc [Maintenance] [th03/th04/th05] Declare the CDG slot structure in C land 2020-09-07 21:18:37 +02:00