ReC98/th04/main/hud/popup.cpp

293 lines
7.7 KiB
C++

#include <dos.h>
#include <string.h>
#include "platform.h"
#include "pc98.h"
#include "master.hpp"
#include "th01/math/subpixel.hpp"
#include "th04/gaiji/gaiji.h"
#include "th04/formats/bb.h"
#include "th04/hardware/grcg.h"
#include "th04/math/motion.hpp"
#include "th04/main/null.hpp"
#include "th04/main/playfld.h"
#include "th04/main/tile.hpp"
#include "th04/main/scroll.hpp"
#include "th04/main/hud/popup.hpp"
#include "th04/main/stage/stage.hpp"
#include "th04/main/item/items.hpp"
#if (GAME == 4)
#include "th04/chars.h"
#endif
// See tile.hpp for the reason this declaration is necessary
void pascal near tiles_invalidate_around(
subpixel_t center_y, subpixel_t center_x
);
/// Stage and BGM titles
/// --------------------
extern unsigned char popup_dissolve_sprite;
extern int stage_title_len;
extern int stage_bgm_title_len;
extern int boss_bgm_title_len;
#if (GAME == 5)
extern char *stage_title;
extern char *stage_bgm_title;
extern char *boss_bgm_title;
#else
extern unsigned char stage_title_id;
extern const char* BGM_TITLES[];
extern const char* STAGE_TITLES[];
#define stage_title (STAGE_TITLES[stage_title_id])
#define stage_bgm_title (BGM_TITLES[bgm_title_id])
#define boss_bgm_title stage_bgm_title
#endif
extern char gStage_1[8];
extern const char gFINAL_STAGE[12];
extern const char gEXTRA_STAGE[12];
#define STAGE_NUM_CENTER_Y 168
#define STAGE_TITLE_CENTER_Y 200
#define BGM_CENTER_Y 360
#define POPUP_FRAMES_UNTIL_OUT_DISSOLVE 192
#define vram_y_to_tram(y) (PLAYFIELD_TRAM_TOP + (y / GLYPH_H))
#define STAGE_NUM_W ((sizeof(gStage_1) - 1) * GAIJI_TRAM_W)
#define STAGE_NUM_FE_W ((sizeof(gFINAL_STAGE) - 1) * GAIJI_TRAM_W)
#define STAGE_NUM_TRAM_LEFT (PLAYFIELD_TRAM_CENTER_X - (STAGE_NUM_W / 2))
#define STAGE_NUM_FE_TRAM_LEFT (PLAYFIELD_TRAM_CENTER_X - (STAGE_NUM_FE_W / 2))
#define STAGE_NUM_TRAM_CENTER_Y (vram_y_to_tram(STAGE_NUM_CENTER_Y))
#define STAGE_TITLE_TRAM_CENTER_Y (vram_y_to_tram(STAGE_TITLE_CENTER_Y))
#define BGM_TRAM_CENTER_Y (vram_y_to_tram(BGM_CENTER_Y))
#define BGM_TRAM_RIGHT (PLAYFIELD_TRAM_RIGHT - 1)
inline tram_x_t bgm_note_tram_left(int title_len)
{
return ((BGM_TRAM_RIGHT - (GAIJI_TRAM_W + 1)) - title_len);
}
inline tram_x_t bgm_title_tram_left(int title_len)
{
return (BGM_TRAM_RIGHT - title_len);
}
// Draws [popup_dissolve_sprite] onto the graphics RAM along a row of text
// with the given halfwidth length, starting at the given text RAM X column
// and playfield-space Y position.
// Assumes that the GRCG is active, and set to the intended color.
void pascal near popup_dissolve_put(
tram_x_t tram_left, subpixel_t top, int ank_len
)
{
vram_x_t vram_left = tram_left;
vram_x_t vram_right = ank_len;
vram_left--;
vram_right += vram_left;
vram_right *= GLYPH_HALF_W;
vram_left *= GLYPH_HALF_W;
top = scroll_subpixel_y_to_vram_seg1(top);
_ES = SEG_PLANE_B;
while(vram_left < vram_right) {
bb_txt_put_8(vram_left, top, popup_dissolve_sprite);
vram_left += GLYPH_FULL_W;
}
}
void pascal near popup_titles_invalidate(void)
{
unsigned char frames = (popup_titles_frame + popup_boss_bgm_frame);
if(frames == 0) {
return;
}
if(frames >= POPUP_FRAMES_UNTIL_OUT_DISSOLVE || frames <= 34) {
tile_invalidate_box.x = PLAYFIELD_W;
tile_invalidate_box.y = BB_TXT_H;
tiles_invalidate_around_vram_xy(PLAYFIELD_W / 2, STAGE_NUM_CENTER_Y);
tiles_invalidate_around_vram_xy(PLAYFIELD_W / 2, STAGE_TITLE_CENTER_Y);
tiles_invalidate_around_vram_xy(PLAYFIELD_W / 2, BGM_CENTER_Y);
}
}
inline void bgm_note_dissolve_put(const int& len)
{
popup_dissolve_put(
bgm_note_tram_left(len), to_sp(BGM_CENTER_Y), GAIJI_TRAM_W
);
}
inline void bgm_title_dissolve_put(const int& len)
{
popup_dissolve_put(bgm_title_tram_left(len), to_sp(BGM_CENTER_Y), len);
}
#define bgm_string_put(str, len) \
gaiji_putca(bgm_note_tram_left(len), BGM_TRAM_CENTER_Y, 3, TX_YELLOW); \
text_putsa(bgm_title_tram_left(len), BGM_TRAM_CENTER_Y, str, TX_WHITE);
inline void titles_dissolve_put(const int& bgm_len)
{
grcg_setmode_rmw_seg1();
grcg_setcolor_direct_seg1(11); // Yellow
if(stage_id < 5) {
popup_dissolve_put(
STAGE_NUM_TRAM_LEFT, to_sp(STAGE_NUM_CENTER_Y), STAGE_NUM_W
);
} else {
popup_dissolve_put(
STAGE_NUM_FE_TRAM_LEFT, to_sp(STAGE_NUM_CENTER_Y), STAGE_NUM_FE_W
);
}
bgm_note_dissolve_put(bgm_len);
grcg_setcolor_direct_seg1(15); // White
bgm_title_dissolve_put(bgm_len);
popup_dissolve_put(
(PLAYFIELD_TRAM_CENTER_X - (stage_title_len / 2)),
to_sp(STAGE_TITLE_CENTER_Y),
stage_title_len
);
grcg_off();
}
#define titles_strings_put(bgm_str, bgm_len) \
gStage_1[6] = (gb_1_ + stage_id); \
if(stage_id == 5) { \
gaiji_putsa( \
STAGE_NUM_FE_TRAM_LEFT, \
STAGE_NUM_TRAM_CENTER_Y, \
gFINAL_STAGE, \
TX_YELLOW \
); \
} else if(stage_id == 6) { \
gaiji_putsa( \
STAGE_NUM_FE_TRAM_LEFT, \
STAGE_NUM_TRAM_CENTER_Y, \
gEXTRA_STAGE, \
TX_YELLOW \
); \
} else { \
gaiji_putsa( \
STAGE_NUM_TRAM_LEFT, STAGE_NUM_TRAM_CENTER_Y, gStage_1, TX_YELLOW \
); \
} \
text_putsa( \
(PLAYFIELD_TRAM_CENTER_X - (stage_title_len / 2)), \
STAGE_TITLE_TRAM_CENTER_Y, \
stage_title, \
TX_WHITE \
); \
bgm_string_put(bgm_str, bgm_len);
static inline void boss_bgm_dissolve_put(const int& bgm_len)
{
grcg_setmode_rmw_seg1();
grcg_setcolor_direct_seg1(11); // Yellow
bgm_note_dissolve_put(bgm_len);
grcg_setcolor_direct_seg1(15); // White
bgm_title_dissolve_put(bgm_len);
grcg_off();
}
#define dissolve_in_update(frame) \
if((frame & 3) == 0) { \
if(frame != 0) { \
popup_dissolve_sprite++; \
if(popup_dissolve_sprite >= (BB_TXT_IN_SPRITE + BB_TXT_IN_CELS)) { \
popup_dissolve_sprite = 0; \
} \
} \
}
#define dissolve_out_update(frame) \
if(frame == POPUP_FRAMES_UNTIL_OUT_DISSOLVE) { \
playfield_tram_wipe(); \
popup_dissolve_sprite = BB_TXT_OUT_SPRITE; \
} else { \
if((frame & 1) == 0) { \
popup_dissolve_sprite++; \
} \
}
void pascal near popup_titles_update_and_render(void)
{
#define frames popup_titles_frame
if(frames >= POPUP_FRAMES_UNTIL_OUT_DISSOLVE) {
dissolve_out_update(frames);
if(popup_dissolve_sprite >= (BB_TXT_OUT_SPRITE + BB_TXT_OUT_CELS)) {
if(frames & 1) {
overlay_text = nullfunc_near;
frames = 0;
popup_dissolve_sprite = 0;
return;
}
} else {
titles_dissolve_put(stage_bgm_title_len);
}
} else {
if(frames == 0) {
popup_dissolve_sprite = BB_TXT_IN_SPRITE;
#if (GAME == 4)
stage_title_id = (stage_id + 1);
bgm_title_id = ((stage_id * 2) + 1);
if(stage_id == 0 && playchar == PLAYCHAR_REIMU) {
stage_title_id = 0;
bgm_title_id = 0;
}
#endif
stage_title_len = strlen(stage_title);
stage_bgm_title_len = strlen(stage_bgm_title);
}
if(popup_dissolve_sprite >= BB_TXT_IN_SPRITE) {
if(popup_dissolve_sprite == (BB_TXT_IN_SPRITE + 6)) {
titles_strings_put(stage_bgm_title, stage_bgm_title_len);
}
titles_dissolve_put(stage_bgm_title_len);
dissolve_in_update(frames);
}
}
frames++;
#undef frames
}
void pascal near popup_boss_bgm_update_and_render(void)
{
#define frames popup_boss_bgm_frame
if(frames >= POPUP_FRAMES_UNTIL_OUT_DISSOLVE) {
dissolve_out_update(frames);
if(popup_dissolve_sprite >= (BB_TXT_OUT_SPRITE + BB_TXT_OUT_CELS)) {
if(frames & 1) {
overlay_text = nullfunc_near;
frames = 0;
return;
}
} else {
boss_bgm_dissolve_put(boss_bgm_title_len);
}
} else {
if(frames == 0) {
popup_dissolve_sprite = BB_TXT_IN_SPRITE;
boss_bgm_title_len = strlen(boss_bgm_title);
}
if(popup_dissolve_sprite >= BB_TXT_IN_SPRITE) {
if(popup_dissolve_sprite == (BB_TXT_IN_SPRITE + 6)) {
bgm_string_put(boss_bgm_title, boss_bgm_title_len);
}
boss_bgm_dissolve_put(boss_bgm_title_len);
dissolve_in_update(frames);
}
}
frames++;
#undef frames
}
/// --------------------