mirror of https://github.com/nmlgc/ReC98.git
16 lines
615 B
C++
16 lines
615 B
C++
// Significant, internal digits. An additional 0 is appended to the on-screen
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// representation.
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static const int POINTNUM_DIGITS = 4;
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// ZUN landmine: [points] is not limited to POINTNUM_DIGITS. Larger values will
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// be truncated to their least significant POINTNUM_DIGITS, with their first
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// digit being rendered as a glitched sprite.
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void pascal near pointnums_add(
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screen_x_t left, screen_y_t top, uint16_t points
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);
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// These are called from the respective item functions.
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void near pointnums_init_for_rank_and_reset(void);
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void near pointnums_invalidate(void);
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void near pointnums_update_and_render(void);
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