ReC98/th04/main/tile
nmlgc b265134541 [Reverse-engineering] [th04/th05] Background rendering function pointers
That could have easily been architected without forcing every boss to
manually set the "background to be drawn while bombing" function
pointer.
And without the laziness of just redrawing all tiles during the blocky
opening animation of certain bombs…

Part of P0147, funded by -Tom- and Ember2528.
2021-06-21 15:48:38 +02:00
..
bb.hpp [Reverse-engineering] [th04/th05] .BB tile animation: Cel rendering 2021-06-21 15:48:28 +02:00
bb_put.asm [Reverse-engineering] [th04/th05] .BB tile animation: Filling a single tile 2021-06-20 19:44:40 +02:00
bb_put_a.asm [Reverse-engineering] [th04/th05] .BB tile animation: Cel rendering 2021-06-21 15:48:28 +02:00
fill_ini.asm [Maintenance] Move tile-related files to their own subdirectory 2021-06-20 19:37:20 +02:00
inv.asm [Maintenance] Move tile-related files to their own subdirectory 2021-06-20 19:37:20 +02:00
inv[bss].asm [Reverse-engineering] [th04/th05] Background rendering function pointers 2021-06-21 15:48:38 +02:00
inv_all.asm [Maintenance] Move tile-related files to their own subdirectory 2021-06-20 19:37:20 +02:00
redraw.asm [Maintenance] Move tile-related files to their own subdirectory 2021-06-20 19:37:20 +02:00
render_a.asm [Maintenance] Move tile-related files to their own subdirectory 2021-06-20 19:37:20 +02:00
section[data].asm [Maintenance] Move tile-related files to their own subdirectory 2021-06-20 19:37:20 +02:00
tile.hpp [Reverse-engineering] [th04/th05] Background rendering function pointers 2021-06-21 15:48:38 +02:00
tile.inc [Maintenance] Move tile-related files to their own subdirectory 2021-06-20 19:37:20 +02:00
tiles[bss].asm [Maintenance] Move tile-related files to their own subdirectory 2021-06-20 19:37:20 +02:00