ReC98/th05/formats
nmlgc a07e5fad42 [Reverse-engineering] Slot-based PI display
Also covering the two variations for blitting only every second row or
blitting only a 320x200 quarter, as seen in the endings.

So yeah, there's indeed nothing wrong with piread.cpp. TH03 just uses that
separate function that only blits every second row of an image, and indeed
always loads the entire image as it would appear in a PNG conversion. Here's
what happens if you display these images using the non-interlacing function:
https://www.dropbox.com/s/885krj09d9l0890/th03%20PI%20no%20interlace.png
2014-12-18 14:36:43 +01:00
..
pi_slot_buffers[bss].asm [Reverse-engineering] Slot-based PI file loading and freeing 2014-11-18 17:56:13 +01:00
pi_slot_free.asm Use TASM calling convention syntax for previously identified ZUN functions 2014-12-16 05:53:56 +01:00
pi_slot_headers[bss].asm [Reverse-engineering] Slot-based PI file loading and freeing 2014-11-18 17:56:13 +01:00
pi_slot_load.asm [Reverse-engineering] Slot-based PI file loading and freeing 2014-11-18 17:56:13 +01:00
pi_slot_palette_apply.asm [Reverse-engineering] pi_slot_palette_apply 2014-11-22 09:29:09 +01:00
pi_slot_put.asm [Reverse-engineering] Slot-based PI display 2014-12-18 14:36:43 +01:00