mirror of https://github.com/nmlgc/ReC98.git
41 lines
774 B
C++
41 lines
774 B
C++
typedef enum {
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PLAYCHAR_REIMU = 0,
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PLAYCHAR_MIMA = 1,
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PLAYCHAR_MARISA = 2,
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PLAYCHAR_ELLEN = 3,
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PLAYCHAR_KOTOHIME = 4,
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PLAYCHAR_KANA = 5,
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PLAYCHAR_RIKAKO = 6,
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PLAYCHAR_CHIYURI = 7,
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PLAYCHAR_YUMEMI = 8,
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PLAYCHAR_COUNT = 9,
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} playchar_t;
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// Encodes a playchar_t together with its alternate palette flag.
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struct playchar_paletted_t {
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unsigned char v;
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int filename_id() const {
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return (v - 1);
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}
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playchar_t char_id() const {
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return static_cast<playchar_t>(filename_id() / 2);
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}
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};
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// Uses 0 to indicate "no character" and shifts all IDs up by 1.
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struct playchar_optional_t {
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unsigned char v;
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playchar_t char_id() const {
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return static_cast<playchar_t>(v - 1);
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}
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void set_none() {
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v = 0;
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}
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};
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#define TO_PALETTED(playchar) ((playchar << 1) + 1)
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