ReC98/th03/main
nmlgc 08488e2594 [Maintenance] [th03/th04/th05] Drop the `_lebcd` suffix from score variables
What is this, reversed Hungarian notation? For gaiji strings, it makes
sense because there's no difference in the access code to regular
strings, but you can't really do anything with a union itself.
(Besides passing it to a function in a type-safe way, but that's cool.)

Part of P0186, funded by [Anonymous] and Blue Bolt.
2022-03-27 01:29:03 +01:00
..
chars [Maintenance] Consistently use singular for entity structure and file names 2021-11-28 19:14:02 +01:00
player [Maintenance] [th03/th04/th05] Drop the `_lebcd` suffix from score variables 2022-03-27 01:29:03 +01:00
5_powers_of_10[data].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
collmap.asm [Reverse-engineering] [th03] Collision bitmap: Rectangles (undecompilable) 2022-02-18 09:36:34 +01:00
collmap.hpp [Decompilation] [th03] Player: Collision detection 2022-02-18 09:36:34 +01:00
collmap.inc [Reverse-engineering] [th03] Collision bitmap: Rectangles (undecompilable) 2022-02-18 09:36:34 +01:00
collmap_reset.asm [Reverse-engineering] [th03] Collision bitmap: Variables and constants 2022-02-18 09:36:34 +01:00
demo.h [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
demo[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
frame_mod[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
frames.h [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
playfield_fg_x.asm [Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP 2020-08-28 15:14:22 +02:00
playfield_fg_x[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
playfld.hpp [Maintenance] [th03] Adopt the PlayfieldPoint subpixel type from TH02/TH04/TH05 2022-02-14 07:03:34 +01:00
playfld.inc [Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP 2020-08-28 15:14:22 +02:00