ReC98/th04/main/pointnum
nmlgc a10fe95b31 [Maintenance] Fix comment↔code associations
• Comments that describe all lines of code until a blank one are placed
  into the lines immediately above
• Comments that describe an entire demarcated block are placed
  immediately below the dash row at the top
• In any case, there should be a blank line after the top comment of
  a demarcated block, to keep IntelliSense-style systems from applying
  the block comment to the first actual line of code…
• …but there shouldn't be one before the dash row at the bottom, where
  it'd be redundant.

Part of P0207, funded by GhostPhanom.
2022-08-08 20:10:53 +02:00
..
add.asm [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-03-26 20:44:54 +01:00
digits.asm [Reverse-engineering] [th04/th05] Point number popup add functions 2020-04-15 21:34:32 +02:00
inv_upd.asm [Reverse-engineering] [th04/th05] Point number popup add functions 2020-04-15 21:34:32 +02:00
num_put.asm [Reverse-engineering] [th02/th04/th05] Rendering of individual point numerals 2020-04-15 21:34:22 +02:00
pointnum.hpp [Maintenance] Fix comment↔code associations 2022-08-08 20:10:53 +02:00
pointnum[bss].asm [Maintenance] Fix inconsistencies in sprite declarations 2020-07-09 22:28:14 +02:00
pointnum[data].asm [Reverse-engineering] [th04/th05] Point number popup add functions 2020-04-15 21:34:32 +02:00
render.asm [Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP 2020-08-28 15:14:22 +02:00
render[bss].asm [Reverse-engineering] [th04/th05] Point number popup add functions 2020-04-15 21:34:32 +02:00