ReC98/th04/main/player/bombanim.cpp

18 lines
382 B
C++

// Star animation
// --------------
static const int BOMB_STAR_COUNT = 48;
static const pixel_t BOMB_STAR_W = 16;
static const pixel_t BOMB_STAR_H = 16;
struct bomb_star_t {
SPPoint center;
unsigned char angle;
SubpixelLength8 speed;
};
extern bomb_star_t bomb_stars[BOMB_STAR_COUNT];
void pascal near bomb_stars_update_and_render_for(playchar_t playchar)
;
// --------------