ReC98/th01/shiftjis/entrance.hpp

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inline void touhou_reiiden_animate_char(uint16_t shiftjis) {
mdrv2_se_play(14);
tram_x16_kanji_center_reverse(shiftjis_to_jis(shiftjis));
frame_delay(8);
}
inline void touhou_reiiden_animate(void) {
touhou_reiiden_animate_char('Œ');
touhou_reiiden_animate_char('û');
touhou_reiiden_animate_char('<EFBFBD>š');
touhou_reiiden_animate_char('èË');
touhou_reiiden_animate_char('ˆÙ');
touhou_reiiden_animate_char('`');
}