ReC98/th01/hardware/text.h

28 lines
992 B
C

// Fills the text layer with spaces.
// PORTERS: Implement better, and more consistently.
#define text_fill_space(esc_move_topleft, space, tmp_x, tmp_y) { \
printf(esc_move_topleft); \
for(tmp_y = 0; tmp_y < (RES_Y / GLYPH_H); tmp_y++) { \
for(tmp_x = 0; tmp_x < (RES_X / GLYPH_HALF_W); tmp_x++) { \
printf(space); \
} \
} \
}
// Fills the text layer with opaque black.
// MODDERS: This should maybe reset the current text mode color.
#define text_fill_black( \
esc_color_bg_black_fg_black, esc_move_topleft, space, tmp_x, tmp_y \
) { \
printf(esc_color_bg_black_fg_black); \
text_fill_space(esc_move_topleft, space, tmp_x, tmp_y); \
}
// Fills the text layer with transparent spaces. Yes, this overwrites the
// perfectly suitable master.lib function with the same name.
#define text_clear_sloppy(tmp_x, tmp_y) { \
printf("\x1B[0m"); /* Reset text mode color */ \
/* (yes, this escape sequence is actually 1-based) */ \
text_fill_space("\x1B[1;1H", " ", tmp_x, tmp_y); \
}