ReC98/th05/music
nmlgc 9739f69729 [Maintenance] Add a 1bpp rectangle template, for custom per-row types
This gets rid of a couple of per-entity sprite bitplane types, makes
sprite declarations easier to read by putting width and height next to
each other… and points out a number of array dimension mistakes -.-
Even in places where we can't use it.

Part of P0138, funded by [Anonymous] and Blue Bolt.
2021-04-21 18:01:57 +02:00
..
music.inc [Reverse-engineering] Music Room comment loading 2014-12-24 21:39:34 +01:00
music_cmt_load.asm [C decompilation] [th02/op] Music Room 2015-02-24 22:38:44 +01:00
music_cmt_load[data].asm [C decompilation] [th02/op] Music Room 2015-02-24 22:38:44 +01:00
piano.h [Decompilation] [th05] Music Room piano (decompilable functions) 2021-03-19 23:26:16 +01:00
piano.inc [Decompilation] [th05] Music Room piano (decompilable functions) 2021-03-19 23:26:16 +01:00
piano[bss].asm [Reverse-engineering] [th05] PMD work area and piano note data 2019-12-17 23:26:55 +01:00
piano[data].asm [Separate translation units] [th05] Music Room piano (undecompilable functions) 2021-03-19 23:23:06 +01:00
piano_a.asm [Decompilation] [th05] Music Room piano (decompilable functions) 2021-03-19 23:26:16 +01:00
piano_c.cpp [Maintenance] Add a 1bpp rectangle template, for custom per-row types 2021-04-21 18:01:57 +02:00