ReC98/th04/chars.h

19 lines
352 B
C

typedef enum {
PLAYCHAR_REIMU = 0,
PLAYCHAR_MARISA = 1,
PLAYCHAR_COUNT = 2
} playchars_t;
typedef enum {
SHOTTYPE_A = 0,
SHOTTYPE_B = 1,
SHOTTYPE_COUNT,
} shottype_t;
// Used way too often...
inline playchars_t playchar_other(playchars_t playchar) {
return static_cast<playchars_t>(PLAYCHAR_MARISA - playchar);
}
extern playchars_t playchar;