mirror of https://github.com/nmlgc/ReC98.git
28 lines
821 B
C
28 lines
821 B
C
#include "defconv.h"
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#if GAME == 5
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# define PI_COUNT 8
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#else
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# define PI_COUNT 6
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#endif
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// Global PI file slots.
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extern PiHeader pi_slot_headers[PI_COUNT];
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extern void far *pi_slot_buffers[PI_COUNT];
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// ≥TH03 free any previously loaded PI in the given slot before loading [fn].
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int DEFCONV pi_slot_load(int slot, const char *fn);
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void DEFCONV pi_slot_palette_apply(int slot);
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// Displays the PI image in slot #[slot] at ([x], [y]). Horizontally, the
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// image is cut off at 640 pixels; vertically, it is wrapped if it exceeds the
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// clipping frame defined via grc_setclip().
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void DEFCONV pi_slot_put(int x, int y, int slot);
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#define pi_load_put_free(slot, fn) \
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pi_slot_load(slot, (fn)); \
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pi_slot_palette_apply(slot); \
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pi_slot_put(0, 0, slot); \
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graph_pi_free(&pi_slot_headers[slot], pi_slot_buffers[slot]);
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