ReC98/th02/exit.c

26 lines
272 B
C

void game_exit(void)
{
pfend();
graph_clear_both();
#if GAME >= 4
mem_unassign();
vsync_end();
#else
vsync_end();
mem_unassign();
#endif
text_clear();
#if GAME >= 3
js_end();
#endif
egc_start();
#if GAME >= 4
bgm_finish();
#endif
}