ReC98/th05/snd
nmlgc 53920309a1 [Decompilation] [th05] snd_kaja_interrupt()
Boom! Decompilable after all. And look what that made us finally point
out: In all 4 games that use this function, its return value is
undefined if BGM is inactive. (That is, if the user disabled it, or if
no FM sound board is installed.)

Part of P0148, funded by [Anonymous].
2021-07-21 00:35:03 +02:00
..
delaymea.cpp [Decompilation] [th02/th03] Sound effect playback 2021-04-03 22:11:45 +02:00
load.cpp [Decompilation] [th04] snd_load() 2021-05-12 14:31:03 +02:00
load[data].asm [Decompilation] [th05] snd_load() 2021-03-19 19:22:57 +01:00
snd.h [Decompilation] [th05] Player character selection menu 2020-09-21 15:00:05 +02:00